Online216.39.241.162:28025checked 9m ago
Zombie Land - TEST 1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 14:43 UTC19h ago | – | – | running | 0 |
| Thu 8 Oct, 15:24 UTC6d ago | 1 | halved by day 4 | 6 days | 1 |
| Wed 7 Oct, 19:03 UTC7d ago | 1 | – | 0.8 days | 0 |
| Mon 5 Oct, 14:48 UTC9d ago | 2 | halved by day 1 | 2.2 days | 0 |
| Mon 5 Oct, 02:29 UTC10d ago | 2 | – | 0.5 days | 0 |
| Thu 1 Oct, 18:03 UTC FW13d ago | 1 | halved by day 1 | 3.4 days | 0 |
| Wed 30 Sep, 21:51 UTC14d ago | 1 | – | 0.8 days | 0 |
| Fri 25 Sep, 21:19 UTC19d ago | 2 | held half | 5 days | 0 |
| Mon 21 Sep, 19:54 UTC23d ago | 4 | held half | 4.1 days | 0 |
| Sun 20 Sep, 15:25 UTC24d ago | 1 | – | 1.2 days | 0 |
| Mon 14 Sep, 14:20 UTC30d ago | 2 | halved by day 3 | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Zombie Land - TEST 1?
No gather rate appears in the name of Zombie Land - TEST 1. The group limit is 14 players. It runs survival, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC from Valve is active as anti-cheat.
What is the map for Zombie Land - TEST 1?
A procedural map of size 4,500 with seed 1337 runs on Zombie Land - TEST 1, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. It carries the map name Custom Map.
Population
How populated is Zombie Land - TEST 1?
Zombie Land - TEST 1 holds 0 players of its 50 slots at the moment. Averaging 0 players over seven days, it peaked at 2. In the last 48 hours, the peak hour was 19:00 UTC with an average of 1 players.
What is Zombie Land - TEST 1's ranking among Rust servers?
Zombie Land - TEST 1 is in the top 32% of all ranked servers, at #7,075 for player hours over the last seven days.
Server tags
What is the meaning of the tags on Zombie Land - TEST 1?
The game's server browser reads these tags from Zombie Land - TEST 1: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The slot count is 50; ts14 (Group limit): A team may contain up to 14 players; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $rus4 (Region code): Servers in this region use the code us4; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Who is the operator of Zombie Land - TEST 1?
2 other servers we track share the zombieland.io hostname with Zombie Land - TEST 1, so the same operator most likely runs them all.
Where does Zombie Land - TEST 1 appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Zombie Land - TEST 1: Rust modded servers, listed live and Rust zombie servers. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server info
What is the location of Zombie Land - TEST 1?
Region: not published by Zombie Land - TEST 1; its region code is us4. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 216.39.241.162:28025.
Is the performance on Zombie Land - TEST 1 good?
The average server fps over the last 48 hours was 20, with a low of 17. The world held as many as 106,594 entities: buildings, deployables and all other objects. 3,837 MB was the highest memory use. What players call lag is low fps plus a rising entity count.
How reliable is Zombie Land - TEST 1, and is it currently online?
You can connect to Zombie Land - TEST 1 at this moment. About 17 hours ago is when it last restarted, based on its reported uptime. It was up 168 of 168 hours in the last 7 full days, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for Zombie Land - TEST 1?
On Windows, Zombie Land - TEST 1 runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.
Wipe schedule
When does Zombie Land - TEST 1 wipe?
There is no next wipe to predict for Zombie Land - TEST 1: it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 19 hours ago.
What happens on wipe day for Zombie Land - TEST 1?
The recent wipes of this server drew an average peak of 1 players. The peak of the crowd on the latest wipe came 0 hours after the wipe. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 1.
How to join
What is the process to join Zombie Land - TEST 1?
Use the console: press F1 in Rust and enter client.connect 216.39.241.162:28025. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at http://Zombieland.io.
Server tags
what each one meansPublished as mp50,ptrak,$rus4,v2634,gmrust,cs166652,ts14,^o^z
Game
gmrust
mp50
ts14
v2634
cs166652
ptrak
$rus4
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.