When Is Rust Force Wipe
59,070 playing now

OnlineEU217.182.197.185:28014checked 11m ago

Revenants.gg Rust CoD Zombies

moddedcarbonpve
Players now 0/ 100 0% full
7-day average 0 peak 2
Rank #10,855 top 49% · #2223 in EU
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

025507510013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 49% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 0.9 days between real wipes
On rhythm 25% of its recent wipes
Wipe-day peak 19 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSun 27 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 49, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:00 UTC FW12d ago 49 – running 0
Mon 28 Sep, 09:30 UTC16d ago 2 held half 3.4 days 1
Sun 27 Sep, 12:31 UTC16d ago 6 – 0.9 days 1
Sat 26 Sep, 13:20 UTC17d ago 6 – 1 days 1
Fri 25 Sep, 10:43 UTC19d ago 3 – 1.1 days 0
Thu 24 Sep, 18:52 UTC19d ago 2 – 0.7 days 1
Sat 19 Sep, 10:41 UTC25d ago 2 halved by day 1 5.3 days 1
Fri 18 Sep, 20:55 UTC25d ago 2 – 0.6 days 1
Fri 18 Sep, 10:46 UTC26d ago 2 – 0.4 days 1
Thu 17 Sep, 19:14 UTC26d ago 2 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RUMINI-Rust =|PVE|Нервы|На|Пределе|=EU · groups of 8+ · monthly · 2 on average 0/ 22
EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|ShopEU · groups of 15+ · 25x · monthly · 5 on average 5/ 100
RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 1.10groups of 8+ · biweekly · 13 on average 10/ 100
BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONSgroups of 100+ · biweekly · 10 on average 13/ 200
№[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Shogroups of 16+ · monthly · 4 on average 1/ 40
Fusion 3.64 PvE|200+ Plugins|Optimizedgroups of 8+ · monthly · 3 on average 1/ 50

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Revenants.gg Rust CoD Zombies?

The name of Revenants.gg Rust CoD Zombies gives no gather rate. Groups can reach 8 players, the default for the game. It runs minigames & battle royale, arenas and parkour, Bedwars and battle royale. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Carbon. The server has VAC on: Valve's anti-cheat.

Which map is running on Revenants.gg Rust CoD Zombies?

Revenants.gg Rust CoD Zombies uses a procedural map of size 3,500 with seed 28219, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. The map is named Revenants.gg COD ZOMBIES.

Player count

How populated is Revenants.gg Rust CoD Zombies?

On Revenants.gg Rust CoD Zombies, 0 of 100 slots are filled right now. Averaging 0 players over seven days, it peaked at 2. The highest average over the last 48 hours occurred at 21:00 UTC, with 0 players.

What position does Revenants.gg Rust CoD Zombies hold in the Rust server rankings?

Revenants.gg Rust CoD Zombies is #10,855 on player hours over the last seven days, #2,223 in Europe, and in the top 49% of all ranked servers.

Lists and tags

What are the tags on Revenants.gg Rust CoD Zombies and what do they mean?

These tags are set by Revenants.gg Rust CoD Zombies and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp100 (Max players): It holds up to 100 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^e (Minigames): This server offers minigames such as arenas, Bedwars and parkour; ^d (Combat training): This server provides loot for aim and PvP practice; ^p (PvE): Combat between players is off; the world is the source of danger; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; ^y (Carbon): The plugin framework is Carbon; EU (Europe): Its place in the server browser is under Europe. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Who operates Revenants.gg Rust CoD Zombies?

The revenants.gg hostname Revenants.gg Rust CoD Zombies publishes is not used by any other server we track.

Where does Revenants.gg Rust CoD Zombies appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature Revenants.gg Rust CoD Zombies: EU Rust servers, Rust modded servers, listed live, Best Rust PvE servers, Rust combat training servers and Rust zombie servers. These filters show it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Where can Revenants.gg Rust CoD Zombies be found?

With its EU tag, Revenants.gg Rust CoD Zombies lists itself in Europe. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 217.182.197.185:28014.

How smooth is the performance on Revenants.gg Rust CoD Zombies?

The average server fps over the last 48 hours was 98, with a low of 91. The world held as many as 749 entities: buildings, deployables and all other objects. At its peak it used 2,643 MB of memory. When fps is low and entities climb, players feel it as lag.

How reliable is Revenants.gg Rust CoD Zombies, and is it currently online?

Right now Revenants.gg Rust CoD Zombies is up. About 8 days 21 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 168 of 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 16 September 2026.

Which Rust version is used on Revenants.gg Rust CoD Zombies?

The version on Revenants.gg Rust CoD Zombies is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

When does Revenants.gg Rust CoD Zombies wipe?

There is no next wipe to predict for Revenants.gg Rust CoD Zombies: it wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 12 days 18 hours ago.

What happens on wipe day for Revenants.gg Rust CoD Zombies?

The recent wipes of this server drew an average peak of 19 players. 17 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 100% of its recent wipes.

Connect

What steps are needed to join Revenants.gg Rust CoD Zombies?

Use the console: press F1 in Rust and enter client.connect 217.182.197.185:28014. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://revenants.gg.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^e,^d,EU,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp100
Max players It holds up to 100 players.
ts8
Group limit The default team size is 8.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code No region code is set.

Gameplay

^e
Minigames This server offers minigames such as arenas, Bedwars and parkour.
^d
Combat training This server provides loot for aim and PvP practice.
^p
PvE Combat between players is off; the world is the source of danger.

Mods and access

^z
Modded You will find it under Modded; the game is changed by plugins or settings.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.