When Is Rust Force Wipe
38,554 playing now

Offline217.87.231.46:28015checked 8d ago

MoonRust [261 Devblog]

modded
Players now 0/ 25 0% full
7-day average 0 peak –
Rank #15,962 top 71%
Last wipe 10d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 0.8 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:37 UTC10d ago 0 – running 0
Fri 2 Oct, 15:39 UTC11d ago 0 – 0.8 days 0
Fri 2 Oct, 07:07 UTC12d ago 0 – 0.4 days 0
Thu 1 Oct, 06:34 UTC13d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 68/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 62/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 25/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 17/ 700

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on MoonRust [261 Devblog]?

A gather rate is not given in the name of MoonRust [261 Devblog]. A group limit is not published. survival is the game mode, the normal game, with gather, build and raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. VAC from Valve is active as anti-cheat.

What map is used on MoonRust [261 Devblog]?

A procedural map runs on MoonRust [261 Devblog], generated by the game.

Player count

How many players are on MoonRust [261 Devblog]?

At the moment MoonRust [261 Devblog] is offline, and it was last online 8 days 17 hours ago.

Where does MoonRust [261 Devblog] stand in the rankings of Rust servers?

MoonRust [261 Devblog] is in the top 71% of all ranked servers, at #15,962 for player hours over the last seven days.

Tags

How should you interpret the tags on MoonRust [261 Devblog]?

These tags are set by MoonRust [261 Devblog] and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp25 (Max players): The slot count is 25; v2332 (Protocol): Joining requires the same protocol version, 2332; ptrak (Networking): The network layer is RakNet, which is standard for the game; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): This server appears in Modded, as plugins or settings modify the game; h955eb6e7 (Custom tag): The owner or a plugin created this tag, which is not part of standard Rust; stok (Custom tag): The owner or a plugin created this tag, which is not part of standard Rust. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does MoonRust [261 Devblog] appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature MoonRust [261 Devblog]: Rust modded servers, listed live. Filter Type: Modded; Last wipe: In the last 2 weeks to find it on the server list.

Operator and location

What is the location of MoonRust [261 Devblog]?

No region is published by MoonRust [261 Devblog]. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 217.87.231.46:28015.

How reliable is MoonRust [261 Devblog], and is it currently online?

The last time MoonRust [261 Devblog] was seen was 8 days 17 hours ago; it is offline right now. It was up for 0 of the last 7 full days' 168 hours, 0% of the time. First seen by When Is Rust Force Wipe on 30 September 2026.

What is the Rust version for MoonRust [261 Devblog]?

On Windows, MoonRust [261 Devblog] runs Rust network protocol 2332. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

When does MoonRust [261 Devblog] wipe?

No next wipe can be predicted for MoonRust [261 Devblog], which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 10 days 20 hours ago.

What can you expect on MoonRust [261 Devblog] when wipe day arrives?

An average of 0 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe.

How to join

What steps are needed to join MoonRust [261 Devblog]?

Open Rust, press F1 for the console, then type client.connect 217.87.231.46:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp25,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp25
Max players The slot count is 25.
v2332
Protocol Joining requires the same protocol version, 2332.
ptrak
Networking The network layer is RakNet, which is standard for the game.

Mods and access

oxide
Oxide The plugin framework is Oxide (uMod).
modded
Modded This server appears in Modded, as plugins or settings modify the game.

Other

h955eb6e7
Custom tag The owner or a plugin created this tag, which is not part of standard Rust.
stok
Custom tag The owner or a plugin created this tag, which is not part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.