When Is Rust Force Wipe
35,518 playing now

Online220.158.22.122:28015checked 11m ago

MARs JP

Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #14,339 top 64%
Last wipe 3d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

025507510005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 13.5 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:54 UTC3d ago 2 – running 0
Sun 27 Sep, 12:15 UTC16d ago 1 halved by day 2 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 206 on average 85/ 200
Rustoria.co - SEA MainEA · groups of 16+ · weekly · 145 on average 11/ 200
Rustafied.com - SEA LongEA · groups of 16+ · monthly · 99 on average 44/ 200
Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 96 on average 7/ 415
Rustafied.com - SEA MainEA · groups of 16+ · weekly · 77 on average 13/ 100
[SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 61 on average 41/ 250

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on MARs JP?

A gather rate is not given in the name of MARs JP. Groups can reach 8 players, the default for the game. survival is the game mode, the normal game, with gather, build and raid. Raiding and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map is running on MARs JP?

MARs JP uses a procedural map of size 4,500 with seed 19686, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player count

What is the player count on MARs JP?

On MARs JP, 0 of 50 slots are filled right now. Averaging 0 players over seven days, it peaked at 2.

Where does MARs JP stand in the rankings of Rust servers?

Over the last seven days, MARs JP ranks #14,339 for player hours, placing it in the top 64% of all ranked servers.

Server tags

How should you interpret the tags on MARs JP?

These tags are set by MARs JP and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does MARs JP appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, MARs JP is placed in these lists: Best Rust community servers. Its filters on the server list are Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server details

Where can MARs JP be found?

Its name points to Asia, though MARs JP publishes no region tag. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 220.158.22.122:28015.

How smooth is the performance on MARs JP?

The average server fps over the last 48 hours was 65, with a low of 37. The world held as many as 121,992 entities: buildings, deployables and all other objects. 3,909 MB was the highest memory use. What players call lag is low fps plus a rising entity count.

How reliable is MARs JP, and is it currently online?

MARs JP is currently up. Its reported uptime shows a restart roughly 3 days 2 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 26 September 2026.

What Rust version is MARs JP on?

Rust network protocol 2634 and build 167398 on Linux is what MARs JP runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

When does MARs JP wipe?

Its rhythm cannot be told from the wipes of MARs JP on record, which are too few. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 3 days 3 hours ago.

What happens on wipe day for MARs JP?

Its recent wipes averaged 2 players at peak. 1 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 2.

Connect

How can you connect to MARs JP?

Use the console: press F1 in Rust and enter client.connect 220.158.22.122:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.