When Is Rust Force Wipe
91,719 playing now

OfflineEA222.224.192.138:28030checked 1d ago

[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]

monthly wipes moddedoxidepve
Players now 0/ 40 0% full
7-day average 0 peak 2
Rank #7,531 top 34% · #406 in EA
Last wipe 10d ago monthly schedule
Next wipe 21d 3h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123416:0019:0022:0002:0005:0008:00

Hourly average and peak, UTC.

Server performance

02040608016:0019:0022:0002:0005:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 34% of all ranked servers, top 78% in EA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 21d 3h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 67 on average 26/ 100
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 41 on average 53/ 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 19 on average 21/ 88
[JP][PvE]ゆるラス☮YURU RUSTEA · groups of 12+ · monthly · 16 on average 22/ 75
[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 16 on average 21/ 100
[SEA] RustEZ Survival PvE | No Decay | No Raiding | No KillingEA · groups of 8+ · monthly · 13 on average 13/ 200

Quick answers

from the figures on this page

Server rules

What are the rules and settings on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

No gather rate appears in the name of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]. Groups can reach 8 players, the default for the game. pve is the game mode, no combat against other players. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

Which map is running on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

The map on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is procedural, of size 4,000 and seed 130303, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page. It carries the map name Custom Map.

Player count

What is the player count on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is not online at present; the last time it was seen was 30 hours ago. Averaging 0 players over seven days, it peaked at 2.

What is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]'s ranking among Rust servers?

For player hours in the last seven days, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] ranks #7,531 overall, #406 in Asia, and is in the top 34% of all ranked servers.

Server tags

How should you interpret the tags on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds up to 40 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166652 (Build): It runs on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^m (Monthly): Wipes happen monthly, together with the force wipe; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies: plugins or settings alter the game; EA (East Asia): In the server browser, this appears under East Asia from the tags [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Who manages [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

5 other servers we track share the ikkunn53.com hostname with [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA], so the same operator most likely runs them all.

Where does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]: Rust modded servers, listed live and Best Rust PvE servers. Its filters on the server list are Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server details

What is the location of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

The EA tag means [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] lists itself in Asia. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 222.224.192.138:28030.

Is the performance on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] good?

Over the last 48 hours the average was 57 server fps, and the lowest was 42. The world held as many as 107,037 entities: buildings, deployables and all other objects. Memory use peaked at 2,769 MB. When fps is low and entities climb, players feel it as lag.

How stable is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA], and is it online now?

[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is currently offline, with the last sighting 30 hours ago. Its reported uptime shows a restart roughly 11 hours ago. It was up for 100 of the last 6 full days' 144 hours, 69% of the time. First seen by When Is Rust Force Wipe on 8 October 2026.

What is the Rust version for [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

The version on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is Rust network protocol 2634 and build 166652, on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

When does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] wipe?

An estimate from the force wipe gives the next wipe of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was built 10 days 1 hours ago. Its tags list a monthly wipe schedule.

Join info

What steps are needed to join [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

Open Rust, press F1 for the console, then type client.connect 222.224.192.138:28030. Alternatively, use Launch Rust on this page to start Rust via Steam and join. https://www.ikkunn53.com/rust is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players It holds up to 40 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs166652
Build It runs on game build 166652.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Wipes happen monthly, together with the force wipe.

Gameplay

^p
PvE There is no player-versus-player combat; the world itself is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category applies: plugins or settings alter the game.

Region

EA
East Asia In the server browser, this appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.