Online23.109.46.105:25648checked 11m ago
ER Test server 1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 17:45 UTC1d ago | – | – | running | 0 |
| Fri 9 Oct, 09:05 UTC5d ago | 0 | – | 4.4 days | 0 |
| Wed 7 Oct, 18:17 UTC7d ago | 0 | – | 1.6 days | 0 |
| Mon 5 Oct, 22:31 UTC8d ago | 0 | – | 1.8 days | 0 |
| Sun 4 Oct, 20:23 UTC9d ago | 2 | – | 1.1 days | 0 |
| Sun 4 Oct, 12:17 UTC10d ago | 2 | – | 0.3 days | 0 |
| Fri 2 Oct, 13:51 UTC12d ago | 1 | – | 1.9 days | 0 |
| Thu 1 Oct, 20:34 UTC FW12d ago | 1 | – | 0.7 days | 0 |
| Wed 30 Sep, 22:06 UTC13d ago | 1 | – | 0.9 days | 1 |
| Tue 29 Sep, 20:08 UTC14d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on ER Test server 1?
No gather rate appears in the name of ER Test server 1. Up to 8 players form a group, which is the game's default. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC on: Valve's anti-cheat.
Which map is running on ER Test server 1?
The map on ER Test server 1 is procedural, of size 4,500 and seed 1, made by the game. From this page, RustMaps can display it: the same size and seed give the same map. The map is named Custom Map.
Population
How many players are on ER Test server 1?
The current population of ER Test server 1 is 0, out of 500 slots. The average player count for the last seven days is 0.
Where does ER Test server 1 stand in the rankings of Rust servers?
ER Test server 1 is in the top 72% of all ranked servers, at #15,892 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on ER Test server 1?
The game's server browser reads these tags from ER Test server 1: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does ER Test server 1 appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, ER Test server 1 is placed in these lists: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server info
What is the location of ER Test server 1?
Region: not published by ER Test server 1. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 23.109.46.105:25648.
Is the performance on ER Test server 1 good?
It held an average of 233 server fps over the last 48 hours, never below 70. The world held as many as 193,086 entities: buildings, deployables and all other objects. Memory use peaked at 3,289 MB. Players feel lag when fps drops and entity counts climb.
How stable is ER Test server 1, and is it online now?
ER Test server 1 is currently up. About 16 hours ago is when it last restarted, based on its reported uptime. It was up for 109 of the last 7 full days' 168 hours, 65% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
What Rust version is ER Test server 1 on?
Rust network protocol 2634 and build 167781 on Linux is what ER Test server 1 runs. Joining requires the same protocol on your game; Steam updates it for you.
Wipe days
When does ER Test server 1 wipe?
There is no next wipe to predict for ER Test server 1: it wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 26 hours ago.
What happens on wipe day for ER Test server 1?
The recent wipes of this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
Join info
How can you connect to ER Test server 1?
Open Rust, press F1 for the console, then type client.connect 23.109.46.105:25648. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp500
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.