When Is Rust Force Wipe
50,009 playing now

Online23.161.168.58:28028checked 9m ago

FS DEV - Private Server

moddedoxide
Players now 2/ 50 4% full
7-day average 0 peak 3
Rank #5,392 top 24%
Last wipe 194d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

01020304001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 31/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 14/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 18/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average 24/ 200

Quick answers

from the figures on this page

Server rules

What are the rules and settings on FS DEV - Private Server?

No gather rate appears in the name of FS DEV - Private Server. Groups can reach 8 players, the default for the game. It runs survival, gather, build, raid: the standard game. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is active as anti-cheat.

What map is used on FS DEV - Private Server?

FS DEV - Private Server uses a procedural map of size 6,000 with seed 1337, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map. The name of the map is Custom Map.

Player stats

How many players are on FS DEV - Private Server?

On FS DEV - Private Server, 2 of 50 slots are filled right now. The seven-day average is 0 players, with a peak of 3. In the last 48 hours, the peak hour was 22:00 UTC with an average of 2 players.

What is FS DEV - Private Server's ranking among Rust servers?

FS DEV - Private Server is in the top 24% of all ranked servers, at #5,392 for player hours over the last seven days.

Tags

How should you interpret the tags on FS DEV - Private Server?

The game's server browser reads these tags from FS DEV - Private Server: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): The network layer is RakNet, which is standard for the game; $rus5 (Region code): The code for this region is us5; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does FS DEV - Private Server appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include FS DEV - Private Server: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more to find it on the server list.

Operator and location

What is the location of FS DEV - Private Server?

Region: not published by FS DEV - Private Server; its region code is us5. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 23.161.168.58:28028.

Is the performance on FS DEV - Private Server good?

The average server fps over the last 48 hours was 30, with a low of 28. Buildings, deployables and everything else in the world came to a peak of 96,775 entities. 3,495 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.

How stable is FS DEV - Private Server, and is it online now?

Right now FS DEV - Private Server is up. About 10 hours ago is when it last restarted, based on its reported uptime. It was up for 144 of the last 7 full days' 168 hours, 86% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

What Rust version is FS DEV - Private Server on?

On Linux, FS DEV - Private Server runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

Wipe schedule

How often does FS DEV - Private Server wipe, and when?

Too few wipes of FS DEV - Private Server are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 194 days 4 hours ago.

How to join

How can you connect to FS DEV - Private Server?

Enter client.connect 23.161.168.58:28028 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. https://discord.com/invite/aBqd5Ry7Q3 is its website.

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 player slots.
ts8
Group limit The default team size is 8.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$rus5
Region code The code for this region is us5.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.