When Is Rust Force Wipe
32,797 playing now

OnlineNA23.227.204.138:28265checked 10m ago

|US|BunnysBoomBoomRoom|PvE|

biweekly wipes vanillaoxidepve
Players now 0/ 50 0% full
7-day average 3 peak 13
Rank #2,064 top 9% · #340 in NA
Last wipe 13d ago biweekly schedule
Next wipe 13h Thu 15 Oct, 18:21 UTC

Players

AveragePeak
0246805:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:21 UTC, in 13h. Its biweekly schedule tag · low confidence

Usual gap 14 days between real wipes
Wipe-day peak 18 players, last three wipes
Crowd held 0% else halves by day 5

Coming wipes

13hThu 15 Oct, 18:21 UTC
14d 13hThu 29 Oct, 18:21 UTC
21d 14hThu 5 Nov, 19:00 UTC FW
28d 13hThu 12 Nov, 18:21 UTC
42d 13hThu 26 Nov, 18:21 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW13d ago 19 – running 0
Thu 17 Sep, 17:10 UTC27d ago 18 halved by day 5 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average 162/ 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 43 on average 51/ 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 8+ · biweekly · 14 on average 14/ 30
ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot RestNA · groups of 12+ · biweekly · 10 on average 3/ 100
Isle of Misfits PVE • Skill Tree • Events •NA · groups of 8+ · biweekly · 5 on average 1/ 75
[US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|NA · groups of 8+ · biweekly · 4 on average 6/ 100

Quick answers

from the figures on this page

Server rules

What are the rules and settings on |US|BunnysBoomBoomRoom|PvE|?

The name of |US|BunnysBoomBoomRoom|PvE| gives no gather rate. Groups can reach 8 players, the default for the game. pve is the game mode, player-versus-player fighting is absent. It is a community server: the server browser shows it under Community. The plugin count is Oxide. Vanilla is its own label: no rates, kits or rules are altered from Facepunch's version. The server has VAC on: Valve's anti-cheat.

What map is used on |US|BunnysBoomBoomRoom|PvE|?

A procedural map of size 4,500 with seed 114340018 runs on |US|BunnysBoomBoomRoom|PvE|, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Population

How populated is |US|BunnysBoomBoomRoom|PvE|?

The current population of |US|BunnysBoomBoomRoom|PvE| is 0, out of 50 slots. Averaging 3 players over seven days, it peaked at 13. In the last 48 hours, the peak hour was 23:00 UTC with an average of 5 players.

What position does |US|BunnysBoomBoomRoom|PvE| hold in the Rust server rankings?

For player hours in the last seven days, |US|BunnysBoomBoomRoom|PvE| ranks #2,064 overall, #340 in North America, and is in the top 9% of all ranked servers.

Lists and tags

How should you interpret the tags on |US|BunnysBoomBoomRoom|PvE|?

These tags are set by |US|BunnysBoomBoomRoom|PvE| and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It holds up to 50 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166494 (Build): It runs on game build 166494; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): No rates, kits or rules are altered from Facepunch's version; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): The server browser lists it under North America. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does |US|BunnysBoomBoomRoom|PvE| appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include |US|BunnysBoomBoomRoom|PvE|: Best Rust community servers, Best Rust PvE servers, Rust servers in North America and Vanilla Rust servers, live. These filters show it on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Operator and location

What is the location of |US|BunnysBoomBoomRoom|PvE|?

The NA tag means |US|BunnysBoomBoomRoom|PvE| lists itself in North America. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 23.227.204.138:28265.

How smooth is the performance on |US|BunnysBoomBoomRoom|PvE|?

It held an average of 65 server fps over the last 48 hours, never below 43. The world held as many as 133,264 entities: buildings, deployables and all other objects. At its peak it used 4,587 MB of memory. What players call lag is low fps plus a rising entity count.

How stable is |US|BunnysBoomBoomRoom|PvE|, and is it online now?

Right now |US|BunnysBoomBoomRoom|PvE| is up. About 2 days 7 hours ago is when it last restarted, based on its reported uptime. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

Which Rust version is used on |US|BunnysBoomBoomRoom|PvE|?

Rust network protocol 2634 and build 166494 on Windows is what |US|BunnysBoomBoomRoom|PvE| runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

On what schedule does |US|BunnysBoomBoomRoom|PvE| wipe?

The schedule of |US|BunnysBoomBoomRoom|PvE| cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. The server is due to wipe on Thursday 15 October at 18:21 UTC. It has been running its current world since 13 days 10 hours ago. A wipe schedule of every two weeks is published in its tags.

What happens on wipe day for |US|BunnysBoomBoomRoom|PvE|?

The recent wipes of this server drew an average peak of 18 players. 7 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of recent wipes. Otherwise, the crowd fell below half by day 5.

Join info

How can you connect to |US|BunnysBoomBoomRoom|PvE|?

Open Rust, press F1 for the console, then type client.connect 23.227.204.138:28265. Alternatively, use Launch Rust on this page to start Rust via Steam and join. https://Pingperfect.com/ is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^v,NA,^p,gmvanilla,cs166494,ts8,^o

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players It holds up to 50 players.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs166494
Build It runs on game build 166494.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^v
Vanilla No rates, kits or rules are altered from Facepunch's version.

Gameplay

^p
PvE There is no player-versus-player combat; the world itself is the threat.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.