When Is Rust Force Wipe
79,494 playing now

OfflineEU23.81.34.186:26015checked 44m ago

Complete Build System | by hionet.com - staging

moddedcarbon
Players now 1/ 5 20% full
7-day average 0 peak –
Rank #15,825 top 72% · #2549 in EU
Last wipe 2h ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
0123407:0008:00Wiped Sat 17 Oct, 07:41 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 121 on average 105/ 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average 50/ 100
AQRUX RUST BUILD | CREATIVE | ПЕРЕЕХАЛEU · groups of 8+ · monthly · 26 on average 0/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 20 on average 46/ 100
Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 19 on average 18/ 150
ShockRust | Build ОбновлениеEU · no group limit · 8 on average 7/ 50

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Complete Build System | by hionet.com - staging?

A gather rate is not given in the name of Complete Build System | by hionet.com - staging. The game's default group cap of 8 players applies. It runs build & creative, building in a sandbox, with no gathering. It is a Modded listing: the game is changed by plugins or settings. Carbon plugins are in use. The server has VAC on: Valve's anti-cheat.

What map is used on Complete Build System | by hionet.com - staging?

Complete Build System | by hionet.com - staging uses a procedural map of size 4,500 with seed 1337, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. The name of the map is Custom Map.

Player count

How populated is Complete Build System | by hionet.com - staging?

At the moment Complete Build System | by hionet.com - staging is offline, and it was last online 44 minutes ago. The average player count for the last seven days is 0.

Where does Complete Build System | by hionet.com - staging stand in the rankings of Rust servers?

Over the last seven days, Complete Build System | by hionet.com - staging is #15,825 for player hours, in the top 72% of all ranked servers and #2,549 in Europe.

Tags

How should you interpret the tags on Complete Build System | by hionet.com - staging?

The game's server browser reads these tags from Complete Build System | by hionet.com - staging: gmvanilla (Game mode): Vanilla survival gameplay; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2635 (Protocol): Joining requires the same protocol version, 2635; cs168330 (Build): Game build: 168330; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^c (Creative): No gathering is needed; build whatever you want; ^k (Build server): Practise base building and try out designs; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; ^y (Carbon): The plugin framework is Carbon; EU (Europe): Its place in the server browser is under Europe. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does Complete Build System | by hionet.com - staging appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature Complete Build System | by hionet.com - staging: Rust creative servers, EU Rust servers, Rust modded servers, listed live and Rust build and creative servers. These filters show it on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

Where can Complete Build System | by hionet.com - staging be found?

With its EU tag, Complete Build System | by hionet.com - staging lists itself in Europe. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 23.81.34.186:26015.

Is the performance on Complete Build System | by hionet.com - staging good?

Over the last 48 hours the average was 30 server fps, and the lowest was 30. Buildings, deployables and everything else in the world came to a peak of 18,000 entities. 1,107 MB was the highest memory use. What players call lag is low fps plus a rising entity count.

How stable is Complete Build System | by hionet.com - staging, and is it online now?

The last time Complete Build System | by hionet.com - staging was seen was 44 minutes ago; it is offline right now. Its reported uptime shows a restart roughly 30 minutes ago. It was first seen by When Is Rust Force Wipe on 17 October 2026.

What is the Rust version for Complete Build System | by hionet.com - staging?

The version on Complete Build System | by hionet.com - staging is Rust network protocol 2635 and build 168330, on Linux. Steam updates your game, but you need the same protocol to join.

Wipe days

How often does Complete Build System | by hionet.com - staging wipe, and when?

Its rhythm cannot be told from the wipes of Complete Build System | by hionet.com - staging on record, which are too few. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 2 hours ago.

Connect

How can you connect to Complete Build System | by hionet.com - staging?

Open Rust, press F1 for the console, then type client.connect 23.81.34.186:26015. Alternatively, use Launch Rust on this page to start Rust via Steam and join. You can find its website at https://codefling.com/plugins/complete-build-system-sandbox-system.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^z,^y,^c,^k,EU,gmvanilla,cs168330,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp5
Max players The slot count is 5.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2635
Protocol Joining requires the same protocol version, 2635.
cs168330
Build Game build: 168330.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Gameplay

^c
Creative No gathering is needed; build whatever you want.
^k
Build server Practise base building and try out designs.

Mods and access

^z
Modded You will find it under Modded; the game is changed by plugins or settings.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.