When Is Rust Force Wipe
62,215 playing now

Online24.156.98.17:28015checked 10m ago

FaceFirst Events|SkillTree|NPCRaids

moddedoxidepve
Players now 0/ 100 0% full
7-day average 0 peak 2
Rank #5,468 top 25%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 13.8 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 12

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:54 UTC12d ago 2 – running 0
Fri 18 Sep, 06:07 UTC26d ago 2 halved by day 12 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 200 on average 136/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 197 on average 205/ 2000
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average 50/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 72 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 76/ 200
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average 8/ 100

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on FaceFirst Events|SkillTree|NPCRaids?

A gather rate is not given in the name of FaceFirst Events|SkillTree|NPCRaids. The game's default group cap of 8 players applies. pve is the game mode, player-versus-player fighting is absent. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What map is used on FaceFirst Events|SkillTree|NPCRaids?

The map on FaceFirst Events|SkillTree|NPCRaids is procedural, of size 4,250 and seed 2034431724, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Population

What is the player count on FaceFirst Events|SkillTree|NPCRaids?

On FaceFirst Events|SkillTree|NPCRaids, 0 of 100 slots are filled right now. The seven-day average is 0 players, with a peak of 2. In the last 48 hours, the peak hour was 20:00 UTC with an average of 2 players.

Where does FaceFirst Events|SkillTree|NPCRaids stand in the rankings of Rust servers?

FaceFirst Events|SkillTree|NPCRaids is in the top 25% of all ranked servers, at #5,468 for player hours over the last seven days.

Tags

What is the meaning of the tags on FaceFirst Events|SkillTree|NPCRaids?

These tags are set by FaceFirst Events|SkillTree|NPCRaids and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp100 (Max players): 100 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^p (PvE): In PvE, the world provides the danger, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does FaceFirst Events|SkillTree|NPCRaids appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature FaceFirst Events|SkillTree|NPCRaids: Rust modded servers, listed live and Best Rust PvE servers. Filter Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks to find it on the server list.

Operator and location

What is the location of FaceFirst Events|SkillTree|NPCRaids?

No region is published by FaceFirst Events|SkillTree|NPCRaids. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 24.156.98.17:28015.

What is the performance like on FaceFirst Events|SkillTree|NPCRaids?

It held an average of 105 server fps over the last 48 hours, never below 6. The world held as many as 120,053 entities: buildings, deployables and all other objects. 4,740 MB was the highest memory use. What players call lag is low fps plus a rising entity count.

What is the uptime and reliability of FaceFirst Events|SkillTree|NPCRaids?

FaceFirst Events|SkillTree|NPCRaids is currently up. Its reported uptime shows a restart roughly 10 hours ago. It was up 167 of 168 hours in the last 7 full days, 99% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on FaceFirst Events|SkillTree|NPCRaids?

On Windows, FaceFirst Events|SkillTree|NPCRaids runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.

Wipe info

When does FaceFirst Events|SkillTree|NPCRaids wipe?

Too few wipes of FaceFirst Events|SkillTree|NPCRaids are recorded for its rhythm to be known. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 12 days 20 hours ago.

What happens on wipe day for FaceFirst Events|SkillTree|NPCRaids?

An average of 2 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 47 hours after the wipe. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 12.

Join info

How can you connect to FaceFirst Events|SkillTree|NPCRaids?

Open Rust, press F1 for the console, then type client.connect 24.156.98.17:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join. You can find its website at https://facefirstgaming.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp100
Max players 100 player slots.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code There is no region code.

Gameplay

^p
PvE In PvE, the world provides the danger, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.