Offline24.45.218.201:28015checked 31d ago
Project Plagued - LOCAL Flying Car v0.2 Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Project Plagued - LOCAL Flying Car v0.2 Test?
A gather rate is not given in the name of Project Plagued - LOCAL Flying Car v0.2 Test. Up to 8 players form a group, which is the game's default. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Population
What is the player count on Project Plagued - LOCAL Flying Car v0.2 Test?
Project Plagued - LOCAL Flying Car v0.2 Test is not online at present; the last time it was seen was 31 days 6 hours ago.
Server tags
How should you interpret the tags on Project Plagued - LOCAL Flying Car v0.2 Test?
These tags are set by Project Plagued - LOCAL Flying Car v0.2 Test and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds up to 5 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2633 (Protocol): To join, your game must be on protocol 2633; cs162989 (Build): Game build: 162989; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Project Plagued - LOCAL Flying Car v0.2 Test appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Project Plagued - LOCAL Flying Car v0.2 Test: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Operator and location
What is the location of Project Plagued - LOCAL Flying Car v0.2 Test?
No region is published by Project Plagued - LOCAL Flying Car v0.2 Test. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 24.45.218.201:28015.
How stable is Project Plagued - LOCAL Flying Car v0.2 Test, and is it online now?
Right now Project Plagued - LOCAL Flying Car v0.2 Test is down; the last sighting was 31 days 6 hours ago. The last 7 full days saw it up 0 of 168 hours, 0% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for Project Plagued - LOCAL Flying Car v0.2 Test?
On Windows, Project Plagued - LOCAL Flying Car v0.2 Test runs Rust network protocol 2633 and build 162989. To join, your game must be on the same protocol; Steam handles the update.
Wipe info
How often does Project Plagued - LOCAL Flying Car v0.2 Test wipe, and when?
The wipes of Project Plagued - LOCAL Flying Car v0.2 Test on record are too few to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 33 days 17 hours ago.
Join info
How can you connect to Project Plagued - LOCAL Flying Car v0.2 Test?
Enter client.connect 24.45.218.201:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs162989,ts8,^o^z
Game
gmrust
mp5
ts8
v2633
cs162989
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.