Online24.5.139.173:28015checked 14m ago
Cyclops Monthly Server {US}
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 36 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:54 UTC12d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Cyclops Monthly Server {US}?
A gather rate is not given in the name of Cyclops Monthly Server {US}. The game's default group cap of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Carbon on this server. The server has VAC on: Valve's anti-cheat.
What map is used on Cyclops Monthly Server {US}?
Cyclops Monthly Server {US} uses a procedural map of size 4,250 with seed 481893192, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Player stats
How many players are on Cyclops Monthly Server {US}?
On Cyclops Monthly Server {US}, 3 of 50 slots are filled right now. The seven-day average is 2 players, with a peak of 4. In the last 48 hours, the peak hour was 11:00 UTC with an average of 3 players.
What is Cyclops Monthly Server {US}'s ranking among Rust servers?
Cyclops Monthly Server {US} is in the top 10% of all ranked servers, at #2,339 for player hours over the last seven days.
Tags
What are the tags on Cyclops Monthly Server {US} and what do they mean?
The game's server browser reads these tags from Cyclops Monthly Server {US}: gmrust (Game mode): It offers the standard Rust survival experience; mp50 (Max players): 50 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; ^y (Carbon): The plugin framework is Carbon. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Cyclops Monthly Server {US} appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Cyclops Monthly Server {US} is placed in these lists: Rust modded servers, listed live and Rust servers in North America. Its filters on the server list are Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What is the location of Cyclops Monthly Server {US}?
No region tag is published by Cyclops Monthly Server {US}, but its name points to North America. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 24.5.139.173:28015.
How smooth is the performance on Cyclops Monthly Server {US}?
Over the last 48 hours the average was 76 server fps, and the lowest was 31. Buildings, deployables and everything else in the world came to a peak of 226,490 entities. Memory use peaked at 6,844 MB. Players feel lag when fps drops and entity counts climb.
How stable is Cyclops Monthly Server {US}, and is it online now?
Cyclops Monthly Server {US} is currently up. Its reported uptime shows a restart roughly 6 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for Cyclops Monthly Server {US}?
The version on Cyclops Monthly Server {US} is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
How often does Cyclops Monthly Server {US} wipe, and when?
Its rhythm cannot be told from the wipes of Cyclops Monthly Server {US} on record, which are too few. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 12 days 16 hours ago.
What can you expect on Cyclops Monthly Server {US} when wipe day arrives?
Its recent wipes averaged 5 players at peak. 36 hours after the latest wipe, the crowd peaked.
How to join
How can you connect to Cyclops Monthly Server {US}?
Open Rust, press F1 for the console, then type client.connect 24.5.139.173:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
