Offline24.84.24.183:28015checked 30d ago
Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Test?
No gather rate appears in the name of Test. Groups can reach 8 players, the default for the game. survival is the game mode, the default game of gathering, building and raiding. Raiding and player combat are enabled. The server browser lists it under Community. VAC from Valve is active as anti-cheat.
What is the map for Test?
A procedural map runs on Test, generated by the game.
Player count
How many players are on Test?
At the moment Test is offline, and it was last online 30 days 16 hours ago.
Where does Test stand in the rankings of Rust servers?
Over the last seven days, Test ranks #13,081 for player hours, placing it in the top – of all ranked servers.
Lists and tags
What are the tags on Test and what do they mean?
The server browser reads gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): The default team size is 8; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): It runs on game build 163794; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code from the tags Test publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does Test appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Test is placed in these lists: Best Rust community servers. These filters show it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Operator and location
Where can Test be found?
Region: not published by Test. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 24.84.24.183:28015.
What is the uptime and reliability of Test?
Test is currently offline, with the last sighting 30 days 16 hours ago. It was up for 0 of the last 7 full days' 168 hours, 0% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
What Rust version is Test on?
The version on Test is Rust network protocol 2633 and build 163794, on Windows. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
How often does Test wipe, and when?
Too few wipes of Test are recorded for its rhythm to be known. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 30 days 18 hours ago.
How to join
What is the process to join Test?
Open Rust, press F1 for the console, then type client.connect 24.84.24.183:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.