Online24.86.143.141:20200checked 10m ago
Jorganization Civil Wart!
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 05:24 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Jorganization Civil Wart!?
A gather rate is not given in the name of Jorganization Civil Wart!. The game's default group cap of 8 players applies. survival is the game mode, the default game of gathering, building and raiding. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is running on Jorganization Civil Wart!?
Jorganization Civil Wart! uses a procedural map of size 6,000 with seed 89612, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Player count
How populated is Jorganization Civil Wart!?
Jorganization Civil Wart! holds 0 players of its 64 slots at the moment. The average player count for the last seven days is 0.
Where does Jorganization Civil Wart! stand in the rankings of Rust servers?
Over the last seven days, Jorganization Civil Wart! ranks #15,919 for player hours, placing it in the top 72% of all ranked servers.
Tags
What is the meaning of the tags on Jorganization Civil Wart!?
These tags are set by Jorganization Civil Wart! and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp64 (Max players): 64 player slots; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework used. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Jorganization Civil Wart! appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Jorganization Civil Wart!: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Where can Jorganization Civil Wart! be found?
No region is published by Jorganization Civil Wart!. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 24.86.143.141:20200.
What is the performance like on Jorganization Civil Wart!?
It held an average of 50 server fps over the last 48 hours, never below 29. The world held as many as 209,797 entities: buildings, deployables and all other objects. 5,662 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.
How stable is Jorganization Civil Wart!, and is it online now?
You can connect to Jorganization Civil Wart! at this moment. Its reported uptime shows a restart roughly 7 days 2 hours ago. It was up 166 of 168 hours in the last 7 full days, 99% of the time. It was first seen by When Is Rust Force Wipe on 5 October 2026.
What Rust version is Jorganization Civil Wart! on?
On Windows, Jorganization Civil Wart! runs Rust network protocol 2634 and build 166652. Steam updates your game, but you need the same protocol to join.
Wipe schedule
On what schedule does Jorganization Civil Wart! wipe?
Its rhythm cannot be told from the wipes of Jorganization Civil Wart! on record, which are too few. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 7 days 8 hours ago.
What can you expect on Jorganization Civil Wart! when wipe day arrives?
An average of 1 players turned out at the busiest point of its recent wipes. 4 hours after the latest wipe, the crowd peaked.
Join info
How can you connect to Jorganization Civil Wart!?
Use the console: press F1 in Rust and enter client.connect 24.86.143.141:20200. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp64,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp64
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.