When Is Rust Force Wipe
96,703 playing now

Online34.6.76.50:28015checked 14m ago

C0deX Build&Base Creative

biweekly wipes vanillamoddedoxide
Players now 0/ 40 0% full
7-day average 0 peak 1
Rank #14,370 top 65%
Last wipe 14d ago biweekly schedule
Next wipe 13d 22h Thu 29 Oct, 18:04 UTC

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep2 Oct6 Oct11 Oct15 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:04 UTC, in 13d 22h. Its biweekly schedule tag · low confidence

Usual gap 1.2 days between real wipes
Wipe-day peak 2 players, last three wipes

Coming wipes

13d 22hThu 29 Oct, 18:04 UTC
20d 23hThu 5 Nov, 19:00 UTC FW
27d 22hThu 12 Nov, 18:04 UTC
41d 22hThu 26 Nov, 18:04 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW14d ago 0 – running 0
Wed 30 Sep, 12:32 UTC15d ago 3 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average 176/ 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 93 on average 96/ 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average 22/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 30 on average 4/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 28 on average 51/ 100

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on C0deX Build&Base Creative?

A gather rate is not given in the name of C0deX Build&Base Creative. Up to 8 players form a group, which is the game's default. It runs build & creative, sandbox construction and no gathering. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Oxide on this server. Vanilla is its own label: unmodified from Facepunch: the same rates, kits and rules. The server has VAC on: Valve's anti-cheat.

What map is used on C0deX Build&Base Creative?

C0deX Build&Base Creative uses a procedural map of size 6,000 with seed 847281, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. The map is named Custom Map.

Player stats

What is the player count on C0deX Build&Base Creative?

On C0deX Build&Base Creative, 0 of 40 slots are filled right now. The seven-day average is 0 players, with a peak of 1.

What is C0deX Build&Base Creative's ranking among Rust servers?

C0deX Build&Base Creative is in the top 65% of all ranked servers, at #14,370 for player hours over the last seven days.

Lists and tags

How should you interpret the tags on C0deX Build&Base Creative?

The server browser reads gmrust (Game mode): Standard survival gameplay; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): The current game build is 166494; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unmodified from Facepunch: the same rates, kits and rules; ^c (Creative): In creative mode you build without gathering, using unlimited resources; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies: plugins or settings alter the game from the tags C0deX Build&Base Creative publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does C0deX Build&Base Creative appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature C0deX Build&Base Creative: Rust creative servers, Rust modded servers, listed live and Rust build and creative servers. Filter Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks to find it on the server list.

Operator and location

What is the location of C0deX Build&Base Creative?

Region: not published by C0deX Build&Base Creative. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 34.6.76.50:28015.

How smooth is the performance on C0deX Build&Base Creative?

The average server fps over the last 48 hours was 232, with a low of 205. The world held as many as 3,382 entities: buildings, deployables and all other objects. Memory use peaked at 9,479 MB. Players feel lag when fps drops and entity counts climb.

How stable is C0deX Build&Base Creative, and is it online now?

C0deX Build&Base Creative is currently up. The uptime it reports puts the last restart at about 13 days 23 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 23 September 2026.

What is the Rust version for C0deX Build&Base Creative?

On Linux, C0deX Build&Base Creative runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

When does C0deX Build&Base Creative wipe?

The prediction for C0deX Build&Base Creative follows its tag because the wipes on record are too few to confirm the schedule. On Thursday 29 October at 18:04 UTC the next wipe is due. The world in play now was built 14 days 1 hours ago. A wipe schedule of every two weeks is published in its tags.

What can you expect on C0deX Build&Base Creative when wipe day arrives?

An average of 2 players turned out at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

How to join

How can you connect to C0deX Build&Base Creative?

Use the console: press F1 in Rust and enter client.connect 34.6.76.50:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,^v,^c,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players The slot count is 40.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build The current game build is 166494.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla Unmodified from Facepunch: the same rates, kits and rules.

Gameplay

^c
Creative In creative mode you build without gathering, using unlimited resources.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category applies: plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.