When Is Rust Force Wipe
42,791 playing now

OnlineEU37.187.135.158:29015checked 9m ago

A-42 | Development

moddedcarbon
Players now 0/ 42 0% full
7-day average 0 peak 2
Rank #14,149 top 63% · #2382 in EU
Last wipe 2d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 63% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 13.5 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:52 UTC2d ago 2 – running 0
Thu 1 Oct, 20:03 UTC FW12d ago 0 – 9.8 days 0
Mon 14 Sep, 14:01 UTC29d ago 1 halved by day 2 17.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average 91/ 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average 39/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average 27/ 100
Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 18 on average 13/ 150
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average 8/ 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 4 on average 2/ 40

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on A-42 | Development?

No gather rate appears in the name of A-42 | Development. The game's default group cap of 8 players applies. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for A-42 | Development?

A procedural map of size 6,000 with seed 1337 runs on A-42 | Development, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. It carries the map name Custom Map.

Population

How populated is A-42 | Development?

The current population of A-42 | Development is 0, out of 42 slots. The seven-day average is 0 players, with a peak of 2.

What position does A-42 | Development hold in the Rust server rankings?

Over the last seven days, A-42 | Development is #14,149 for player hours, in the top 63% of all ranked servers and #2,382 in Europe.

Tags

What is the meaning of the tags on A-42 | Development?

The game's server browser reads these tags from A-42 | Development: gmvanilla (Game mode): The game mode is vanilla survival; mp42 (Max players): 42 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^c (Creative): In creative mode you build without gathering, using unlimited resources; ^e (Minigames): Minigames include arenas, Bedwars and parkour; ^d (Combat training): Loot is supplied for aim and PvP training; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework used; EU (Europe): The server browser lists it under Europe. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does A-42 | Development appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, A-42 | Development is placed in these lists: Rust creative servers, EU Rust servers, Rust modded servers, listed live, Rust combat training servers and Rust build and creative servers. Filter Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days to find it on the server list.

Operator and location

Where can A-42 | Development be found?

With its EU tag, A-42 | Development lists itself in Europe. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 37.187.135.158:29015.

How smooth is the performance on A-42 | Development?

The average server fps over the last 48 hours was 144, with a low of 141. The world held as many as 32,597 entities: buildings, deployables and all other objects. 3,157 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.

What is the uptime and reliability of A-42 | Development?

A-42 | Development is currently up. The uptime it reports puts the last restart at about 11 minutes ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What Rust version is A-42 | Development on?

Rust network protocol 2634 and build 167781 on Linux is what A-42 | Development runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe info

On what schedule does A-42 | Development wipe?

There is no next wipe to predict for A-42 | Development: it wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 2 days 18 hours ago.

What can you expect on A-42 | Development when wipe day arrives?

The recent wipes of this server drew an average peak of 1 players. The peak of the crowd on the latest wipe came 1 hours after the wipe. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 2.

How to join

How can you connect to A-42 | Development?

Open Rust, press F1 for the console, then type client.connect 37.187.135.158:29015. Alternatively, use Launch Rust on this page to start Rust via Steam and join. https://discord.com/invite/TQsD4Nh2SX is its website.

Server tags

what each one means

Published as mp42,ptrak,$r?,v2634,^z,^y,^c,^e,^d,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp42
Max players 42 player slots.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code The region code is not set.

Gameplay

^c
Creative In creative mode you build without gathering, using unlimited resources.
^e
Minigames Minigames include arenas, Bedwars and parkour.
^d
Combat training Loot is supplied for aim and PvP training.

Mods and access

^z
Modded This server appears in Modded, as plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework used.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.