Online37.187.27.58:28019checked 9m ago
[TEST] RustyBoomer Build Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 09:34 UTC3d ago | 4 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on [TEST] RustyBoomer Build Server?
No gather rate appears in the name of [TEST] RustyBoomer Build Server. The game's default group cap of 8 players applies. It runs survival, the normal game, with gather, build and raid. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. VAC from Valve is active as anti-cheat.
Which map is running on [TEST] RustyBoomer Build Server?
A procedural map of size 4,500 with seed 508605506 runs on [TEST] RustyBoomer Build Server, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Player stats
What is the player count on [TEST] RustyBoomer Build Server?
The current population of [TEST] RustyBoomer Build Server is 0, out of 10 slots. Averaging 0 players over seven days, it peaked at 4. In the last 48 hours, the peak hour was 16:00 UTC with an average of 3 players.
Where does [TEST] RustyBoomer Build Server stand in the rankings of Rust servers?
Over the last seven days, [TEST] RustyBoomer Build Server ranks #5,731 for player hours, placing it in the top 27% of all ranked servers.
Lists and tags
What are the tags on [TEST] RustyBoomer Build Server and what do they mean?
These tags are set by [TEST] RustyBoomer Build Server and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does [TEST] RustyBoomer Build Server appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature [TEST] RustyBoomer Build Server: Rust modded servers, listed live and Rust build and creative servers. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Operator and location
Where can [TEST] RustyBoomer Build Server be found?
There is no region published by [TEST] RustyBoomer Build Server. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 37.187.27.58:28019.
What is the performance like on [TEST] RustyBoomer Build Server?
The average server fps over the last 48 hours was 240, with a low of 240. The world held as many as 17,455 entities: buildings, deployables and all other objects. Memory use peaked at 2,578 MB. What players call lag is low fps plus a rising entity count.
What is the uptime and reliability of [TEST] RustyBoomer Build Server?
You can connect to [TEST] RustyBoomer Build Server at this moment. About 30 hours ago is when it last restarted, based on its reported uptime. It was up for 48 of the last 2 full days' 48 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 18 October 2026.
What is the Rust version for [TEST] RustyBoomer Build Server?
The version on [TEST] RustyBoomer Build Server is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
On what schedule does [TEST] RustyBoomer Build Server wipe?
The wipes of [TEST] RustyBoomer Build Server on record are too few to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 3 days 2 hours ago.
What happens on wipe day for [TEST] RustyBoomer Build Server?
The recent wipes of this server drew an average peak of 4 players. The peak of the crowd on the latest wipe came 31 hours after the wipe.
How to join
What is the process to join [TEST] RustyBoomer Build Server?
Use the console: press F1 in Rust and enter client.connect 37.187.27.58:28019. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://rustyboomer.com.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
