When Is Rust Force Wipe
72,287 playing now

OnlineEU37.221.93.134:29015checked 9m ago

RedLava.World | Rust

vanilla
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #7,099 top 32% · #1943 in EU
Last wipe 6d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75114:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

025507510014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.9 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 05:48 UTC6d ago 1 – running 0
Mon 5 Oct, 00:35 UTC9d ago 1 halved by day 1 3.2 days 0
Sun 4 Oct, 12:42 UTC10d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 556/ 575
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average 379/ 375
Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average 338/ 325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 49/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average 316/ 375
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 263 on average 289/ 300

Quick answers

from the figures on this page

Server rules

What are the rules and settings on RedLava.World | Rust?

A gather rate is not given in the name of RedLava.World | Rust. Up to 8 players form a group, which is the game's default. It runs survival, the normal game, with gather, build and raid. Fighting and raiding between players are allowed. It is a community server: the server browser shows it under Community. It uses the term vanilla for itself: no rates, kits or rules are altered from Facepunch's version. VAC from Valve is active as anti-cheat.

What map is used on RedLava.World | Rust?

RedLava.World | Rust uses a procedural map of size 4,500 with seed 1337, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. The map is named Custom Map.

Population

How many players are on RedLava.World | Rust?

RedLava.World | Rust holds 0 players of its 50 slots at the moment. Averaging 0 players over seven days, it peaked at 1. In the last 48 hours, the peak hour was 15:00 UTC with an average of 1 players.

What is RedLava.World | Rust's ranking among Rust servers?

Over the last seven days, RedLava.World | Rust is #7,099 for player hours, in the top 32% of all ranked servers and #1,943 in Europe.

Lists and tags

What is the meaning of the tags on RedLava.World | Rust?

The server browser reads gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^v (Vanilla): No rates, kits or rules are altered from Facepunch's version; EU (Europe): The server browser lists it under Europe from the tags RedLava.World | Rust publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does RedLava.World | Rust appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature RedLava.World | Rust: Best Rust community servers, EU Rust servers and Vanilla Rust servers, live. Filter Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week to find it on the server list.

Operator and location

What is the location of RedLava.World | Rust?

The EU tag means RedLava.World | Rust lists itself in Europe. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 37.221.93.134:29015.

What is the performance like on RedLava.World | Rust?

Over the last 48 hours the average was 60 server fps, and the lowest was 45. The world held as many as 140,557 entities: buildings, deployables and all other objects. Memory use peaked at 3,441 MB. Players feel lag when fps drops and entity counts climb.

How reliable is RedLava.World | Rust, and is it currently online?

RedLava.World | Rust is currently up. Its reported uptime shows a restart roughly 12 hours ago. The last 7 full days saw it up 139 of 168 hours, 83% of the time. First seen by When Is Rust Force Wipe on 4 October 2026.

What Rust version is RedLava.World | Rust on?

Rust network protocol 2634 and build 167781 on Linux is what RedLava.World | Rust runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

How often does RedLava.World | Rust wipe, and when?

There is no next wipe to predict for RedLava.World | Rust: it wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 6 days 7 hours ago.

What can you expect on RedLava.World | Rust when wipe day arrives?

Its recent wipes averaged 1 players at peak. The peak of the crowd on the latest wipe came 4 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 1.

Connect

What steps are needed to join RedLava.World | Rust?

Enter client.connect 37.221.93.134:29015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. https://rust.redlava.world/rust is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The current game build is 167781.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code There is no region code.

Difficulty

^v
Vanilla No rates, kits or rules are altered from Facepunch's version.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.