Offline38.31.74.223:28015checked 6h ago
Cross-Eyed Coded X20
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers, and #477 of the quad servers (top 59%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 21 October, 00:07 UTC, in 6d 3h. Its weekly schedule tag · low confidence
Coming wipes
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 00:07 UTC20h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Cross-Eyed Coded X20?
The name of Cross-Eyed Coded X20 includes a gather rate of 20x. A maximum of 4 players per group, namely quad. softcore is the game mode, An easier mode from Facepunch, where part of your loot stays with you. Raiding and player combat are enabled. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for Cross-Eyed Coded X20?
Cross-Eyed Coded X20 uses a procedural map of size 3,500 with seed 3486489, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Player stats
What is the player count on Cross-Eyed Coded X20?
Cross-Eyed Coded X20 is not online at present; the last time it was seen was 6 hours ago. Averaging 1 players over seven days, it peaked at 2. In the last 48 hours, the peak hour was 02:00 UTC with an average of 1 players.
Where does Cross-Eyed Coded X20 stand in the rankings of Rust servers?
Cross-Eyed Coded X20 is in the top 40% of all ranked servers, at #8,948 for player hours over the last seven days. It holds #477 among quad servers.
Lists and tags
What are the tags on Cross-Eyed Coded X20 and what do they mean?
The server browser reads gmsoftcore (Game mode): This is the softcore mode, an easier set of rules; mp100 (Max players): It holds up to 100 players; ts4 (Group limit): Teams can have no more than 4 players; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^w (Weekly): The wipe cycle is one week; ^s (Softcore): In this easier mode, death does not take your whole inventory; ^p (PvE): Combat between players is off; the world is the source of danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags Cross-Eyed Coded X20 publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Cross-Eyed Coded X20 appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Cross-Eyed Coded X20: Rust servers with gather rate over 10x, Rust modded servers, listed live and Best Rust PvE servers. Its filters on the server list are Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: More than 10x.
Server details
Where can Cross-Eyed Coded X20 be found?
There is no region published by Cross-Eyed Coded X20. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 38.31.74.223:28015.
How smooth is the performance on Cross-Eyed Coded X20?
Over the last 48 hours the average was 118 server fps, and the lowest was 51. The world held as many as 75,716 entities: buildings, deployables and all other objects. At its peak it used 1,862 MB of memory. What players call lag is low fps plus a rising entity count.
What is the uptime and reliability of Cross-Eyed Coded X20?
Cross-Eyed Coded X20 is currently offline, with the last sighting 6 hours ago. About 1 hours ago is when it last restarted, based on its reported uptime. First seen by When Is Rust Force Wipe on 13 October 2026.
What is the Rust version for Cross-Eyed Coded X20?
On Windows, Cross-Eyed Coded X20 runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.
Wipe schedule
How often does Cross-Eyed Coded X20 wipe, and when?
The schedule of Cross-Eyed Coded X20 cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Wednesday 21 October at 00:07 UTC the next wipe is due. It has been running its current world since 20 hours ago. Its tags state a weekly wipe schedule.
Connect
What steps are needed to join Cross-Eyed Coded X20?
Open Rust, press F1 for the console, then type client.connect 38.31.74.223:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^w,^s,^p,gmsoftcore,cs167781,ts4,^o^z
Game
gmsoftcore
mp100
ts4
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^s
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
