Offline38.64.18.124:28015checked 1h ago
RustDev release test (local only)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 02:08 UTC1h ago | – | – | – | 0 |
| Fri 23 Oct, 02:03 UTC1h ago | – | – | – | 0 |
| Fri 23 Oct, 01:51 UTC1h ago | – | – | – | 0 |
| Tue 20 Oct, 22:45 UTC2d ago | – | – | – | 0 |
| Tue 20 Oct, 22:42 UTC2d ago | – | – | – | 0 |
| Tue 20 Oct, 02:14 UTC3d ago | – | – | – | 0 |
| Tue 20 Oct, 02:02 UTC3d ago | – | – | – | 0 |
| Tue 20 Oct, 01:50 UTC3d ago | – | – | – | 0 |
| Tue 20 Oct, 01:07 UTC3d ago | – | – | – | 0 |
| Tue 20 Oct, 00:28 UTC3d ago | – | – | – | 0 |
| Tue 20 Oct, 00:10 UTC3d ago | – | – | – | 0 |
| Mon 19 Oct, 23:58 UTC3d ago | – | – | – | 0 |
| Mon 19 Oct, 23:51 UTC3d ago | – | – | – | 1 |
| Mon 19 Oct, 23:36 UTC3d ago | – | – | – | 0 |
| Mon 19 Oct, 23:34 UTC3d ago | – | – | – | 0 |
| Mon 19 Oct, 23:28 UTC3d ago | – | – | – | 0 |
| Mon 19 Oct, 22:47 UTC3d ago | – | – | – | 0 |
| Mon 19 Oct, 03:06 UTC4d ago | – | – | – | 0 |
| Mon 19 Oct, 02:57 UTC4d ago | – | – | – | 0 |
| Mon 19 Oct, 02:21 UTC4d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on RustDev release test (local only)?
A gather rate is not given in the name of RustDev release test (local only). Up to 8 players form a group, which is the game's default. It runs survival, gather, build, raid: the standard game. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Population
What is the player count on RustDev release test (local only)?
RustDev release test (local only) is not online at present; the last time it was seen was 1 hours ago. Averaging 0 players over seven days, it peaked at 1. The highest average over the last 48 hours occurred at 02:00 UTC, with 0 players.
What position does RustDev release test (local only) hold in the Rust server rankings?
RustDev release test (local only) is in the top 58% of all ranked servers, at #12,506 for player hours over the last seven days.
Tags
What is the meaning of the tags on RustDev release test (local only)?
The game's server browser reads these tags from RustDev release test (local only): gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2635 (Protocol): Joining requires the same protocol version, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does RustDev release test (local only) appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include RustDev release test (local only): Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server info
Where can RustDev release test (local only) be found?
Region: not published by RustDev release test (local only). What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 38.64.18.124:28015.
How reliable is RustDev release test (local only), and is it currently online?
The last time RustDev release test (local only) was seen was 1 hours ago; it is offline right now. The last 6 full days saw it up 53 of 144 hours, 37% of the time. It was first seen by When Is Rust Force Wipe on 16 October 2026.
What is the Rust version for RustDev release test (local only)?
The version on RustDev release test (local only) is Rust network protocol 2635 and build 168909, on Windows. Joining requires the same protocol on your game; Steam updates it for you.
Wipe days
How often does RustDev release test (local only) wipe, and when?
None of the resets on RustDev release test (local only) is a wipe. It makes a new world every few hours and keeps no wipe schedule.
Connect
How can you connect to RustDev release test (local only)?
Use the console: press F1 in Rust and enter client.connect 38.64.18.124:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.