When Is Rust Force Wipe
94,393 playing now

Online40.160.19.130:31015checked 7m ago

Rust RP Lobby

vanillacarbon
Players now 0/ ?
7-day average 0 peak 3
Rank #6,810 top 31%
Last wipe 7d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.5 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 3 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctThu 8 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 22:03 UTC6d ago 3 – running 2
Thu 8 Oct, 03:40 UTC7d ago 3 – 0.8 days 0
Wed 7 Oct, 18:00 UTC8d ago 3 – 0.4 days 0
Thu 1 Oct, 17:58 UTC FW14d ago 3+1 queue held half 6 days 0
Tue 29 Sep, 15:49 UTC16d ago 1 held half 2.1 days 0
Tue 29 Sep, 02:11 UTC16d ago 1 – 0.6 days 0
Sat 26 Sep, 16:30 UTC19d ago 1 held half 2.4 days 0
Tue 22 Sep, 23:12 UTC22d ago 3 halved by day 2 3.7 days 1
Tue 22 Sep, 01:04 UTC23d ago 1 – 0.9 days 0
Sun 13 Sep, 23:02 UTC31d ago 1 halved by day 1 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 384 on average 362/ 425
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 319 on average 220/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 315 on average 258/ 300
Rustoria.co - EU LongEU · groups of 14+ · monthly · 301 on average 320/ 350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average 940/ 1025
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 257 on average 265/ 350

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Rust RP Lobby?

A gather rate is not given in the name of Rust RP Lobby. Groups can reach 8 players, the default for the game. It runs survival, the normal game, with gather, build and raid. Raiding and player combat are enabled. Under Community in the server browser, it is a community server. Plugins number Carbon on this server. Vanilla is its own label: this is Facepunch's standard game, with unchanged rates, kits and rules. The server has VAC off: Valve's anti-cheat.

Which map is running on Rust RP Lobby?

A procedural map of size 2,500 with seed 1337 runs on Rust RP Lobby, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. The map is named Custom Map.

Population

How many players are on Rust RP Lobby?

The player count for Rust RP Lobby is 0 at the moment. The seven-day average is 0 players, with a peak of 3. In the last 48 hours, the peak hour was 18:00 UTC with an average of 1 players.

What is Rust RP Lobby's ranking among Rust servers?

Over the last seven days, Rust RP Lobby ranks #6,810 for player hours, placing it in the top 31% of all ranked servers.

Server tags

How should you interpret the tags on Rust RP Lobby?

The server browser reads gmvanilla (Game mode): Vanilla survival gameplay; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167058 (Build): The current game build is 167058; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^v (Vanilla): This is Facepunch's standard game, with unchanged rates, kits and rules; ^y (Carbon): Carbon is the plugin framework used from the tags Rust RP Lobby publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does Rust RP Lobby appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include Rust RP Lobby: Best Rust community servers and Vanilla Rust servers, live. These filters show it on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Operator and location

What is the location of Rust RP Lobby?

There is no region published by Rust RP Lobby. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 40.160.19.130:31015.

Is the performance on Rust RP Lobby good?

The average server fps over the last 48 hours was 60, with a low of 60. Buildings, deployables and everything else in the world came to a peak of 32,001 entities. 2,736 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.

What is the uptime and reliability of Rust RP Lobby?

You can connect to Rust RP Lobby at this moment. About 7 days 14 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 168 of 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What Rust version is Rust RP Lobby on?

On Linux, Rust RP Lobby runs Rust network protocol 2634 and build 167058. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

On what schedule does Rust RP Lobby wipe?

There is no next wipe to predict for Rust RP Lobby: it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 7 days 16 hours ago.

What can you expect on Rust RP Lobby when wipe day arrives?

Its recent wipes averaged 3 players at peak. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Join info

What steps are needed to join Rust RP Lobby?

Enter client.connect 40.160.19.130:31015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. You can find its website at https://www.rustroleplayers.com.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^y,^v,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp0
Max players The slot count is 0.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167058
Build The current game build is 167058.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla This is Facepunch's standard game, with unchanged rates, kits and rules.

Mods and access

^y
Carbon Carbon is the plugin framework used.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.