When Is Rust Force Wipe
37,207 playing now

OnlineOC45.121.208.22:49015checked 12m ago

Rust Perth | 2x | Fortnightly | Convoys |

2x biweekly wipes moddedoxide
Players now 1/ 50 2% full
7-day average 1 peak 7
Rank #2,897 top 13% · #76 in OC
Last wipe 12d ago biweekly schedule
Next wipe 1d 11h Thu 15 Oct, 19:01 UTC

Players

AveragePeak
00.511.5208:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 13% of all ranked servers, top 34% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 19:01 UTC, in 1d 11h. Its biweekly schedule tag · low confidence

Usual gap 14 days between real wipes
Wipe-day peak 4 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

1d 11hThu 15 Oct, 19:01 UTC
15d 11hThu 29 Oct, 19:01 UTC
22d 11hThu 5 Nov, 19:00 UTC FW
29d 11hThu 12 Nov, 19:01 UTC
43d 11hThu 26 Nov, 19:01 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:01 UTC FW12d ago 5 – running 0
Thu 17 Sep, 19:01 UTC26d ago 4 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Eternal - AU 2x | Vanilla + | Cash Cup Comp | BiweeklyOC · groups of 16+ · 2x · biweekly · 38 on average 2/ 50
[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average 3/ 75
[AU] Winterust - 2x MonthlyOC · groups of 16+ · 2x · monthly · 47 on average 51/ 75
[AU] HollowServers.co 3x Solo/Duo/Trio|LootX3|JUST WIPEDOC · groups of 8+ · 3x · biweekly · 12 on average 4/ 100
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 3 on average 2/ 100
[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 71 on average 106/ 150

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Rust Perth | 2x | Fortnightly | Convoys |?

The name of Rust Perth | 2x | Fortnightly | Convoys | includes a gather rate of 2x. Groups can reach 8 players, the default for the game. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Oxide on this server. VAC from Valve is active as anti-cheat.

What is the map for Rust Perth | 2x | Fortnightly | Convoys |?

A procedural map of size 3,750 with seed 1337 runs on Rust Perth | 2x | Fortnightly | Convoys |, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. The map is named Custom Map.

Player count

How populated is Rust Perth | 2x | Fortnightly | Convoys |?

Rust Perth | 2x | Fortnightly | Convoys | holds 1 players of its 50 slots at the moment. The seven-day average is 1 players, with a peak of 7. The highest average over the last 48 hours occurred at 10:00 UTC, with 2 players.

Where does Rust Perth | 2x | Fortnightly | Convoys | stand in the rankings of Rust servers?

Over the last seven days, Rust Perth | 2x | Fortnightly | Convoys | is #2,897 for player hours, in the top 13% of all ranked servers and #76 in Oceania.

Tags

How should you interpret the tags on Rust Perth | 2x | Fortnightly | Convoys |?

The game's server browser reads these tags from Rust Perth | 2x | Fortnightly | Convoys |: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds up to 50 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; OC (Oceania): In the server browser, this appears under Oceania. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does Rust Perth | 2x | Fortnightly | Convoys | appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature Rust Perth | 2x | Fortnightly | Convoys |: Oceania Rust servers, Rust modded servers, listed live and 2x Rust servers. These filters show it on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Operator and location

Where can Rust Perth | 2x | Fortnightly | Convoys | be found?

With its OC tag, Rust Perth | 2x | Fortnightly | Convoys | lists itself in Oceania. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 45.121.208.22:49015.

How smooth is the performance on Rust Perth | 2x | Fortnightly | Convoys |?

It held an average of 60 server fps over the last 48 hours, never below 53. The world held as many as 91,236 entities: buildings, deployables and all other objects. Memory use peaked at 2,930 MB. What players call lag is low fps plus a rising entity count.

How reliable is Rust Perth | 2x | Fortnightly | Convoys |, and is it currently online?

You can connect to Rust Perth | 2x | Fortnightly | Convoys | at this moment. About 11 hours ago is when it last restarted, based on its reported uptime. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

Which Rust version is used on Rust Perth | 2x | Fortnightly | Convoys |?

Rust network protocol 2634 and build 166652 on Windows is what Rust Perth | 2x | Fortnightly | Convoys | runs. Steam updates your game, but you need the same protocol to join.

Wipe schedule

When does Rust Perth | 2x | Fortnightly | Convoys | wipe?

The schedule of Rust Perth | 2x | Fortnightly | Convoys | cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Thursday 15 October at 19:01 UTC the next wipe is due. It has been running its current world since 12 days 12 hours ago. Its tags carry a wipe schedule of every two weeks.

What happens on wipe day for Rust Perth | 2x | Fortnightly | Convoys |?

Its recent wipes averaged 4 players at peak. The peak of the crowd on the latest wipe came 9 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How to join

What is the process to join Rust Perth | 2x | Fortnightly | Convoys |?

Enter client.connect 45.121.208.22:49015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,OC,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players It holds up to 50 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code There is no region code.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Region

OC
Oceania In the server browser, this appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.