Online45.137.202.101:28015checked 12m ago
BoxBoxRust - Devblog 248
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on BoxBoxRust - Devblog 248?
The name of BoxBoxRust - Devblog 248 gives no gather rate. A group limit is not published. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has VAC on: Valve's anti-cheat.
What is the map for BoxBoxRust - Devblog 248?
BoxBoxRust - Devblog 248 uses a procedural map of size 4,000 with seed 281778, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Player count
What is the player count on BoxBoxRust - Devblog 248?
BoxBoxRust - Devblog 248 holds 0 players of its 250 slots at the moment. Averaging 0 players over seven days, it peaked at 1. The highest average over the last 48 hours occurred at 17:00 UTC, with 0 players.
What is BoxBoxRust - Devblog 248's ranking among Rust servers?
BoxBoxRust - Devblog 248 is in the top 66% of all ranked servers, at #14,594 for player hours over the last seven days.
Lists and tags
What are the tags on BoxBoxRust - Devblog 248 and what do they mean?
The game's server browser reads these tags from BoxBoxRust - Devblog 248: gmrust (Game mode): It offers the standard Rust survival experience; mp250 (Max players): It holds up to 250 players; v2301 (Protocol): To join, your game must be on protocol 2301; ptrak (Networking): The network layer is RakNet, which is standard for the game; oxide (Oxide): Oxide (uMod) provides the plugin framework here; ki (Custom tag): The owner or a plugin created this tag, which is not part of standard Rust; ki1 (Custom tag): The owner or a plugin created this tag, which is not part of standard Rust; fl0 (Custom tag): The owner or a plugin created this tag, which is not part of standard Rust; ki0 (Custom tag): The owner or a plugin created this tag, which is not part of standard Rust; hae502e1 (Custom tag): The owner or a plugin created this tag, which is not part of standard Rust; stok (Custom tag): The owner or a plugin created this tag, which is not part of standard Rust; modd (Custom tag): The owner or a plugin created this tag, which is not part of standard Rust. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does BoxBoxRust - Devblog 248 appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature BoxBoxRust - Devblog 248: Best Rust community servers. Filter Type: Community (not modded, not official) and No plugins at all to find it on the server list.
Operator and location
What is the location of BoxBoxRust - Devblog 248?
No region is published by BoxBoxRust - Devblog 248. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 45.137.202.101:28015.
Is the performance on BoxBoxRust - Devblog 248 good?
It held an average of 116 server fps over the last 48 hours, never below 46. Buildings, deployables and everything else in the world came to a peak of 77,973 entities. At its peak it used 2,163 MB of memory. What players call lag is low fps plus a rising entity count.
How reliable is BoxBoxRust - Devblog 248, and is it currently online?
You can connect to BoxBoxRust - Devblog 248 at this moment. Its reported uptime shows a restart roughly 7 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 15 September 2026.
What Rust version is BoxBoxRust - Devblog 248 on?
Rust network protocol 2301 on Windows is what BoxBoxRust - Devblog 248 runs. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
On what schedule does BoxBoxRust - Devblog 248 wipe?
Its rhythm cannot be told from the wipes of BoxBoxRust - Devblog 248 on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 37 days 21 hours ago.
Connect
What is the process to join BoxBoxRust - Devblog 248?
Enter client.connect 45.137.202.101:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp250,ptrak,v2301,ki,ki1,fl0,ki,ki0,fl0,ki,ki0,fl0,ki,ki1,fl0,ki,ki0,fl0,hae502e1,stok,gmrust,oxide,modd
Game
gmrust
mp250
v2301
ptrak
Mods and access
oxide
Other
ki
ki1
fl0
ki0
hae502e1
stok
modd
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.