Online45.61.173.40:28015checked 10m ago
NoNameServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 09:11 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on NoNameServer?
A gather rate is not given in the name of NoNameServer. Up to 8 players form a group, which is the game's default. It runs survival, gather, build, raid: the standard game. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. Its self-description is vanilla: unmodified from Facepunch: the same rates, kits and rules. VAC from Valve is active as anti-cheat.
Which map is running on NoNameServer?
NoNameServer uses a procedural map of size 1,000 with seed 1234, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player count
How populated is NoNameServer?
The player count for NoNameServer is 0 at the moment. The average player count for the last seven days is 0.
What position does NoNameServer hold in the Rust server rankings?
Over the last seven days, NoNameServer ranks #15,971 for player hours, placing it in the top 72% of all ranked servers.
Lists and tags
What are the tags on NoNameServer and what do they mean?
The game's server browser reads these tags from NoNameServer: gmvanilla (Game mode): Vanilla survival gameplay; mp0 (Max players): 0 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^v (Vanilla): Unmodified from Facepunch: the same rates, kits and rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does NoNameServer appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, NoNameServer is placed in these lists: Rust modded servers, listed live. Filter Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week to find it on the server list.
Server info
What is the location of NoNameServer?
Region: not published by NoNameServer. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 45.61.173.40:28015.
How smooth is the performance on NoNameServer?
It held an average of 239 server fps over the last 48 hours, never below 226. The world held as many as 2,987 entities: buildings, deployables and all other objects. At its peak it used 804 MB of memory. When fps is low and entities climb, players feel it as lag.
How reliable is NoNameServer, and is it currently online?
You can connect to NoNameServer at this moment. The uptime it reports puts the last restart at about 3 days 15 hours ago. It was up for 87 of the last 7 full days' 168 hours, 52% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for NoNameServer?
On Linux, NoNameServer runs Rust network protocol 2634 and build 167398. Steam updates your game, but you need the same protocol to join.
Wipe days
On what schedule does NoNameServer wipe?
Its rhythm cannot be told from the wipes of NoNameServer on record, which are too few. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 3 days 17 hours ago.
What happens on wipe day for NoNameServer?
Its recent wipes averaged 0 players at peak. The peak of the crowd on the latest wipe came 0 hours after the wipe.
Connect
What steps are needed to join NoNameServer?
Open Rust, press F1 for the console, then type client.connect 45.61.173.40:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp0
ts8
v2634
cs167398
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.