When Is Rust Force Wipe
67,814 playing now

Online45.94.37.197:28015checked 13m ago

BerlogaRust [TEST] — DEV ONLY | do not join

moddedcarbon
Players now 0/ 20 0% full
7-day average 0 peak –
Rank #15,901 top 72%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 8.6 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 2.5

The first 48 hours of its last wipes

Fri 2 OctWed 23 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:49 UTC12d ago 2 – running 0
Wed 23 Sep, 18:44 UTC21d ago 2 halved by day 4 9 days 0
Tue 15 Sep, 13:52 UTC29d ago 1 halved by day 1 8.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 80/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 101/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 21/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 40/ 700

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on BerlogaRust [TEST] — DEV ONLY | do not join?

The name of BerlogaRust [TEST] — DEV ONLY | do not join gives no gather rate. Up to 8 players form a group, which is the game's default. It runs survival, the normal game, with gather, build and raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Carbon. VAC from Valve is active as anti-cheat.

What is the map for BerlogaRust [TEST] — DEV ONLY | do not join?

BerlogaRust [TEST] — DEV ONLY | do not join uses a procedural map of size 1,000 with seed 1337, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. The name of the map is Custom Map.

Population

How many players are on BerlogaRust [TEST] — DEV ONLY | do not join?

BerlogaRust [TEST] — DEV ONLY | do not join holds 0 players of its 20 slots at the moment. The average player count for the last seven days is 0.

Where does BerlogaRust [TEST] — DEV ONLY | do not join stand in the rankings of Rust servers?

BerlogaRust [TEST] — DEV ONLY | do not join is in the top 72% of all ranked servers, at #15,901 for player hours over the last seven days.

Tags

What is the meaning of the tags on BerlogaRust [TEST] — DEV ONLY | do not join?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The current game build is 167584; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^z (Modded): The Modded category applies: plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework used from the tags BerlogaRust [TEST] — DEV ONLY | do not join publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does BerlogaRust [TEST] — DEV ONLY | do not join appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, BerlogaRust [TEST] — DEV ONLY | do not join is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Operator and location

Where can BerlogaRust [TEST] — DEV ONLY | do not join be found?

Region: not published by BerlogaRust [TEST] — DEV ONLY | do not join. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 45.94.37.197:28015.

Is the performance on BerlogaRust [TEST] — DEV ONLY | do not join good?

Over the last 48 hours the average was 238 server fps, and the lowest was 226. Buildings, deployables and everything else in the world came to a peak of 9,402 entities. 1,373 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.

What is the uptime and reliability of BerlogaRust [TEST] — DEV ONLY | do not join?

BerlogaRust [TEST] — DEV ONLY | do not join is currently up. The uptime it reports puts the last restart at about 13 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for BerlogaRust [TEST] — DEV ONLY | do not join?

Rust network protocol 2634 and build 167584 on Linux is what BerlogaRust [TEST] — DEV ONLY | do not join runs. Steam updates your game, but you need the same protocol to join.

Wipe info

How often does BerlogaRust [TEST] — DEV ONLY | do not join wipe, and when?

No next wipe can be predicted for BerlogaRust [TEST] — DEV ONLY | do not join, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 12 days 2 hours ago.

What happens on wipe day for BerlogaRust [TEST] — DEV ONLY | do not join?

Its recent wipes averaged 2 players at peak. 1 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of recent wipes. In the other cases, the crowd dropped below half by day 2.5.

Connect

What is the process to join BerlogaRust [TEST] — DEV ONLY | do not join?

Enter client.connect 45.94.37.197:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. You can find its website at https://berlogarust.net/.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The slot count is 20.
ts8
Group limit The default team size is 8.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build The current game build is 167584.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code There is no region code.

Mods and access

^z
Modded The Modded category applies: plugins or settings alter the game.
^y
Carbon Carbon is the plugin framework used.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.