Offline46.138.18.129:28015checked 7h ago
Local Dev Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:49 UTC10d ago | 1 | – | running | 1 |
| Thu 1 Oct, 18:20 UTC FW12d ago | 1 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Local Dev Server?
A gather rate is not given in the name of Local Dev Server. The game's default group cap of 8 players applies. survival is the game mode, the default game of gathering, building and raiding. Raiding and player combat are enabled. It is a Modded listing: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is disabled.
Which map is running on Local Dev Server?
Local Dev Server uses a procedural map that the game generates.
Population
How many players are on Local Dev Server?
Local Dev Server is not online at present; the last time it was seen was 7 hours ago. The seven-day average is 1 players, with a peak of 1. In the last 48 hours, the peak hour was 22:00 UTC with an average of 1 players.
Where does Local Dev Server stand in the rankings of Rust servers?
Over the last seven days, Local Dev Server ranks #9,163 for player hours, placing it in the top 41% of all ranked servers.
Server tags
How should you interpret the tags on Local Dev Server?
These tags are set by Local Dev Server and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does Local Dev Server appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Local Dev Server is placed in these lists: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks to find it on the server list.
Operator and location
What is the location of Local Dev Server?
Region: not published by Local Dev Server. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 46.138.18.129:28015.
How stable is Local Dev Server, and is it online now?
The last time Local Dev Server was seen was 7 hours ago; it is offline right now. It was up for 10 of the last 7 full days' 168 hours, 6% of the time. It was first seen by When Is Rust Force Wipe on 17 September 2026.
Which Rust version is used on Local Dev Server?
On Windows, Local Dev Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
Wipe schedule
On what schedule does Local Dev Server wipe?
Its rhythm cannot be told from the wipes of Local Dev Server on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 10 days 10 hours ago.
What happens on wipe day for Local Dev Server?
An average of 1 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How to join
How can you connect to Local Dev Server?
Open Rust, press F1 for the console, then type client.connect 46.138.18.129:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.