When Is Rust Force Wipe
96,703 playing now

OfflineEU46.174.48.13:28015checked 1d ago

240_FPS [RU]

weekly wipes vanillaoxide
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #10,099 top 46% · #2201 in EU
Last wipe 14d ago weekly schedule
Next wipe due Thu 15 Oct, 18:37 UTC

Players

AveragePeak
0123420:0000:0004:0007:0011:0015:00

Hourly average and peak, UTC.

Server performance

05010015020020:0000:0004:0007:0011:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 46% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:37 UTC due. Its weekly schedule tag · low confidence

Usual gap 6.6 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 3 players, last three wipes
Crowd held 0% else halves by day 4.5

Coming wipes

dueThu 15 Oct, 18:37 UTC
6d 23hThu 22 Oct, 18:37 UTC
13d 23hThu 29 Oct, 18:37 UTC
20d 23hThu 5 Nov, 19:00 UTC FW
27d 23hThu 12 Nov, 18:37 UTC
34d 23hThu 19 Nov, 18:37 UTC
41d 23hThu 26 Nov, 18:37 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 25 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:37 UTC FW14d ago 2 – running 1
Fri 25 Sep, 07:50 UTC20d ago 4 halved by day 5 6.4 days 1
Fri 18 Sep, 11:51 UTC27d ago 4 halved by day 4 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average 1021/ 1075
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 230 on average 23/ 100
Rustafied.com - EU MainEU · groups of 16+ · weekly · 216 on average 706/ 725
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 199 on average 150/ 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 187 on average 774/ 1000
Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 177 on average 120/ 200

Quick answers

from the figures on this page

Server rules

What are the rules and settings on 240_FPS [RU]?

The name of 240_FPS [RU] gives no gather rate. Groups can reach 8 players, the default for the game. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are enabled. Under Community in the server browser, it is a community server. Plugins number Oxide on this server. It uses the term vanilla for itself: unmodified from Facepunch: the same rates, kits and rules. VAC, Valve's anti-cheat, is enabled.

What is the map for 240_FPS [RU]?

A procedural map of size 4,500 with seed 782583436 runs on 240_FPS [RU], generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player count

How populated is 240_FPS [RU]?

At the moment 240_FPS [RU] is offline, and it was last online 27 hours ago. The seven-day average is 0 players, with a peak of 1.

What position does 240_FPS [RU] hold in the Rust server rankings?

240_FPS [RU] is #10,099 on player hours over the last seven days, #2,201 in Europe, and in the top 46% of all ranked servers.

Server tags

How should you interpret the tags on 240_FPS [RU]?

The game's server browser reads these tags from 240_FPS [RU]: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^w (Weekly): It wipes every week; ^v (Vanilla): Unmodified from Facepunch: the same rates, kits and rules; ^o (Oxide): The plugin framework is Oxide (uMod); EU (Europe): The server browser lists it under Europe. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does 240_FPS [RU] appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature 240_FPS [RU]: Best Rust community servers, EU Rust servers and Vanilla Rust servers, live. Its filters on the server list are Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Operator and location

Where can 240_FPS [RU] be found?

The EU tag means 240_FPS [RU] lists itself in Europe. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 46.174.48.13:28015.

How smooth is the performance on 240_FPS [RU]?

Over the last 48 hours the average was 108 server fps, and the lowest was 89. The world held as many as 117,672 entities: buildings, deployables and all other objects. At its peak it used 3,338 MB of memory. When fps is low and entities climb, players feel it as lag.

What is the uptime and reliability of 240_FPS [RU]?

Right now 240_FPS [RU] is down; the last sighting was 27 hours ago. The uptime it reports puts the last restart at about 13 hours ago. It was up 160 of 168 hours in the last 7 full days, 95% of the time. It was first seen by When Is Rust Force Wipe on 15 September 2026.

What Rust version is 240_FPS [RU] on?

On Linux, 240_FPS [RU] runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

When does 240_FPS [RU] wipe?

The prediction for 240_FPS [RU] follows its tag because the wipes on record are too few to confirm the schedule. The server is due to wipe on Thursday 15 October at 18:37 UTC. The world in play now was built 14 days ago. Its tags state a weekly wipe schedule.

What happens on wipe day for 240_FPS [RU]?

Its recent wipes averaged 3 players at peak. The peak of the crowd on the latest wipe came 1 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 4.5.

How to join

What is the process to join 240_FPS [RU]?

Enter client.connect 46.174.48.13:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size is 8.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code The region code is not set.

Wipe schedule

^w
Weekly It wipes every week.

Difficulty

^v
Vanilla Unmodified from Facepunch: the same rates, kits and rules.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.