Online46.174.50.219:28015checked 9m ago
Worldwar BetBoom [dev]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 20:44 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Worldwar BetBoom [dev]?
No gather rate appears in the name of Worldwar BetBoom [dev]. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server has VAC on: Valve's anti-cheat.
Which map is running on Worldwar BetBoom [dev]?
A procedural map of size 6,000 with seed 1337 runs on Worldwar BetBoom [dev], generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. The name of the map is Custom Map.
Population
What is the player count on Worldwar BetBoom [dev]?
The current population of Worldwar BetBoom [dev] is 0, out of 100 slots. The seven-day average player count is 0.
Where does Worldwar BetBoom [dev] stand in the rankings of Rust servers?
Over the last seven days, Worldwar BetBoom [dev] ranks #15,960 for player hours, placing it in the top 71% of all ranked servers.
Server tags
What are the tags on Worldwar BetBoom [dev] and what do they mean?
The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team, which is the default for Rust; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The current game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies: plugins or settings alter the game from the tags Worldwar BetBoom [dev] publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does Worldwar BetBoom [dev] appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Worldwar BetBoom [dev] is placed in these lists: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Operator and location
Where can Worldwar BetBoom [dev] be found?
Region: not published by Worldwar BetBoom [dev]. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 46.174.50.219:28015.
How smooth is the performance on Worldwar BetBoom [dev]?
The average server fps over the last 48 hours was 191, with a low of 163. Buildings, deployables and everything else in the world came to a peak of 91,441 entities. 5,711 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.
What is the uptime and reliability of Worldwar BetBoom [dev]?
Worldwar BetBoom [dev] is currently up. Its reported uptime shows a restart roughly 13 days 8 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 29 September 2026.
What is the Rust version for Worldwar BetBoom [dev]?
The version on Worldwar BetBoom [dev] is Rust network protocol 2633 and build 165217, on Linux. Steam updates your game, but you need the same protocol to join.
Wipe schedule
On what schedule does Worldwar BetBoom [dev] wipe?
The wipes of Worldwar BetBoom [dev] on record are too few to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 13 days 10 hours ago.
What can you expect on Worldwar BetBoom [dev] when wipe day arrives?
Its recent wipes averaged 0 players at peak. The peak of the crowd on the latest wipe came 0 hours after the wipe.
How to join
What steps are needed to join Worldwar BetBoom [dev]?
Use the console: press F1 in Rust and enter client.connect 46.174.50.219:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.