When Is Rust Force Wipe
39,935 playing now

OfflineEU46.174.54.83:20520checked 22h ago

S RUST #0 [TEST]

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,966 top 72% · #2516 in EU
Last wipe 8d ago no schedule published
Next wipe 5d 16h Tue 20 Oct, 01:30 UTC

Players

AveragePeak
0123409:0014:0019:0023:0004:0009:00

Hourly average and peak, UTC.

Server performance

02040608009:0014:0019:0023:0004:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Tuesday 20 October, 01:30 UTC, in 5d 16h. Every Tuesday at 01:30 UTC · medium confidence

Usual gap 7 days between real wipes
On rhythm 75% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 50% else halves by day 1

Coming wipes

5d 16hTue 20 Oct, 01:30 UTC
12d 16hTue 27 Oct, 01:30 UTC
19d 16hTue 3 Nov, 01:30 UTC
22d 10hThu 5 Nov, 19:00 UTC FW
26d 16hTue 10 Nov, 01:30 UTC
33d 16hTue 17 Nov, 01:30 UTC
40d 16hTue 24 Nov, 01:30 UTC

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 01:30 UTC8d ago 0 – running 0
Thu 1 Oct, 21:13 UTC FW12d ago 2 halved by day 1 4.2 days 0
Tue 29 Sep, 00:03 UTC15d ago 2 held half 2.9 days 0
Tue 22 Sep, 01:38 UTC22d ago 0 – 6.9 days 0
Tue 15 Sep, 05:53 UTC29d ago 0 – 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 74/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 23/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 17/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 2/ 200

Quick answers

from the figures on this page

Server rules

What are the rules and settings on S RUST #0 [TEST]?

A gather rate is not given in the name of S RUST #0 [TEST]. Groups can reach 8 players, the default for the game. It runs survival, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC from Valve is active as anti-cheat.

What is the map for S RUST #0 [TEST]?

The map on S RUST #0 [TEST] is procedural, of size 3,500 and seed 210551, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player stats

How populated is S RUST #0 [TEST]?

S RUST #0 [TEST] is not online at present; the last time it was seen was 22 hours ago. The seven-day average player count is 0.

Where does S RUST #0 [TEST] stand in the rankings of Rust servers?

For player hours in the last seven days, S RUST #0 [TEST] ranks #15,966 overall, #2,516 in Europe, and is in the top 72% of all ranked servers.

Tags

What are the tags on S RUST #0 [TEST] and what do they mean?

The game's server browser reads these tags from S RUST #0 [TEST]: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166652 (Build): The current game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies: plugins or settings alter the game; EU (Europe): In the server browser, this appears under Europe. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Who manages S RUST #0 [TEST]?

2 other servers we track share the srust.io hostname with S RUST #0 [TEST], so the same operator most likely runs them all.

Where does S RUST #0 [TEST] appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include S RUST #0 [TEST]: EU Rust servers and Rust modded servers, listed live. These filters show it on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Operator and location

What is the location of S RUST #0 [TEST]?

With its EU tag, S RUST #0 [TEST] lists itself in Europe. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 46.174.54.83:20520.

What is the performance like on S RUST #0 [TEST]?

The average server fps over the last 48 hours was 59, with a low of 38. The world held as many as 30,253 entities: buildings, deployables and all other objects. 3,771 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.

What is the uptime and reliability of S RUST #0 [TEST]?

Right now S RUST #0 [TEST] is down; the last sighting was 22 hours ago. Its reported uptime shows a restart roughly 7 days 7 hours ago. It was up for 154 of the last 7 full days' 168 hours, 92% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What Rust version is S RUST #0 [TEST] on?

On Linux, S RUST #0 [TEST] runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

How often does S RUST #0 [TEST] wipe, and when?

The wipe rhythm of S RUST #0 [TEST] is every Tuesday at 01:30 UTC. The server is due to wipe on Tuesday 20 October at 01:30 UTC. It has been running its current world since 8 days 6 hours ago.

What can you expect on S RUST #0 [TEST] when wipe day arrives?

Its recent wipes averaged 1 players at peak. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 50% of recent wipes. In the other cases, the crowd dropped below half by day 1.

Join info

What steps are needed to join S RUST #0 [TEST]?

Enter client.connect 46.174.54.83:20520 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. You can find its website at https://srust.io.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,EU,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Joining requires the same protocol version, 2634.
cs166652
Build The current game build is 166652.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category applies: plugins or settings alter the game.

Region

EU
Europe In the server browser, this appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.