Offline46.36.152.239:28015checked 3h ago
PROJECT FRONTIER | DEV
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 10:35 UTC4h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on PROJECT FRONTIER | DEV?
The name of PROJECT FRONTIER | DEV gives no gather rate. Up to 8 players form a group, which is the game's default. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. The server has VAC on: Valve's anti-cheat.
What map is used on PROJECT FRONTIER | DEV?
PROJECT FRONTIER | DEV uses a procedural map that the game generates.
Population
What is the player count on PROJECT FRONTIER | DEV?
Right now PROJECT FRONTIER | DEV is offline, with its last appearance 3 hours ago. Averaging 0 players over seven days, it peaked at 1. In the last 48 hours, the peak hour was 06:00 UTC with an average of 1 players.
What position does PROJECT FRONTIER | DEV hold in the Rust server rankings?
Over the last seven days, PROJECT FRONTIER | DEV ranks #14,527 for player hours, placing it in the top 66% of all ranked servers.
Server tags
What are the tags on PROJECT FRONTIER | DEV and what do they mean?
The game's server browser reads these tags from PROJECT FRONTIER | DEV: gmrust (Game mode): It offers the standard Rust survival experience; mp5 (Max players): It holds up to 5 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does PROJECT FRONTIER | DEV appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include PROJECT FRONTIER | DEV: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server details
What is the location of PROJECT FRONTIER | DEV?
There is no region published by PROJECT FRONTIER | DEV. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 46.36.152.239:28015.
How stable is PROJECT FRONTIER | DEV, and is it online now?
PROJECT FRONTIER | DEV is currently offline, with the last sighting 3 hours ago. First seen by When Is Rust Force Wipe on 14 October 2026.
What Rust version is PROJECT FRONTIER | DEV on?
On Windows, PROJECT FRONTIER | DEV runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.
Wipe days
When does PROJECT FRONTIER | DEV wipe?
Too few wipes of PROJECT FRONTIER | DEV are recorded for its rhythm to be known. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 4 hours ago.
Connect
How can you connect to PROJECT FRONTIER | DEV?
Use the console: press F1 in Rust and enter client.connect 46.36.152.239:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.