Offline46.36.35.85:28015checked 13d ago
Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Test?
The name of Test gives no gather rate. The game's default group cap of 8 players applies. It runs survival, the default game of gathering, building and raiding. Players may raid and fight one another. It is a community server: the server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
What map is used on Test?
The map on Test is procedural, made by the game.
Player count
What is the player count on Test?
Right now Test is offline, with its last appearance 13 days 8 hours ago.
What is Test's ranking among Rust servers?
Over the last seven days, Test ranks #16,787 for player hours, placing it in the top 70% of all ranked servers.
Tags
What is the meaning of the tags on Test?
The game's server browser reads these tags from Test: gmrust (Game mode): It offers the standard Rust survival experience; mp2 (Max players): 2 player slots; ts8 (Group limit): The default team size is 8; v2633 (Protocol): To join, your game must be on protocol 2633; cs163493 (Build): The current game build is 163493; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Test appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Test is placed in these lists: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
What is the location of Test?
There is no region published by Test. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 46.36.35.85:28015.
What is the uptime and reliability of Test?
Test is currently offline, with the last sighting 13 days 8 hours ago. It was up 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting of it by When Is Rust Force Wipe was on 30 September 2026.
Which Rust version is used on Test?
The version on Test is Rust network protocol 2633 and build 163493, on Windows. Steam updates your game, but you need the same protocol to join.
Wipe info
On what schedule does Test wipe?
Too few wipes of Test are recorded for its rhythm to be known. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 40 days 1 hours ago.
Connect
What steps are needed to join Test?
Enter client.connect 46.36.35.85:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust
mp2
ts8
v2633
cs163493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.