Offline46.42.23.218:28015checked 22d ago
TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on TEST?
A gather rate is not given in the name of TEST. Groups can reach 8 players, the default for the game. It runs survival, the normal game, with gather, build and raid. Players may raid and fight one another. It is a community server: the server browser shows it under Community. VAC from Valve is active as anti-cheat.
What is the map for TEST?
The map on TEST is procedural, made by the game.
Population
What is the player count on TEST?
At the moment TEST is offline, and it was last online 22 days 11 hours ago.
What is TEST's ranking among Rust servers?
TEST is in the top 58% of all ranked servers, at #13,227 for player hours over the last seven days.
Lists and tags
How should you interpret the tags on TEST?
These tags are set by TEST and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): The default team size is 8; v2633 (Protocol): Your game version must match protocol 2633 to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does TEST appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, TEST is placed in these lists: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
What is the location of TEST?
No region is published by TEST. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 46.42.23.218:28015.
How reliable is TEST, and is it currently online?
TEST is currently offline, with the last sighting 22 days 11 hours ago. It was up for 0 of the last 7 full days' 168 hours, 0% of the time. First seen by When Is Rust Force Wipe on 21 September 2026.
What is the Rust version for TEST?
Rust network protocol 2633 and build 164530 on Windows is what TEST runs. Steam updates your game, but you need the same protocol to join.
Wipe days
How often does TEST wipe, and when?
Too few wipes of TEST are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 22 days 13 hours ago.
Connect
What steps are needed to join TEST?
Open Rust, press F1 for the console, then type client.connect 46.42.23.218:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.