Offline46.53.134.241:28015checked 23d ago
TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on TEST?
The name of TEST gives no gather rate. The game's default group cap of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What map is used on TEST?
The map on TEST is procedural, made by the game.
Player stats
How many players are on TEST?
At the moment TEST is offline, and it was last online 23 days 12 hours ago.
What is TEST's ranking among Rust servers?
TEST is in the top – of all ranked servers, at #13,308 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on TEST?
These tags are set by TEST and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2633 (Protocol): Your game version must match protocol 2633 to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does TEST appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, TEST is placed in these lists: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Operator and location
Where can TEST be found?
No region is published by TEST. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 46.53.134.241:28015.
What is the uptime and reliability of TEST?
TEST is currently offline, with the last sighting 23 days 12 hours ago. It was up for 0 of the last 7 full days' 168 hours, 0% of the time. The first sighting of it by When Is Rust Force Wipe was on 20 September 2026.
What is the Rust version for TEST?
Rust network protocol 2633 and build 164530 on Windows is what TEST runs. Steam updates your game, but you need the same protocol to join.
Wipe days
When does TEST wipe?
Too few wipes of TEST are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 23 days 12 hours ago.
Join info
What is the process to join TEST?
Use the console: press F1 in Rust and enter client.connect 46.53.134.241:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.