When Is Rust Force Wipe
63,928 playing now

Offline47.194.150.81:28025checked 5d ago

Coastal City | Footprint Prototype

moddedcarbon
Players now 0/ 12 0% full
7-day average 0 peak 1
Rank #11,005 top 50%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:58 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 64/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 87/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 16/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 33/ 700

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Coastal City | Footprint Prototype?

No gather rate appears in the name of Coastal City | Footprint Prototype. The game's default group cap of 8 players applies. It runs survival, the default game of gathering, building and raiding. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Carbon on this server. The server has VAC on: Valve's anti-cheat.

Population

What is the player count on Coastal City | Footprint Prototype?

At the moment Coastal City | Footprint Prototype is offline, and it was last online 5 days 23 hours ago. The seven-day average is 0 players, with a peak of 1.

Where does Coastal City | Footprint Prototype stand in the rankings of Rust servers?

Over the last seven days, Coastal City | Footprint Prototype ranks #11,005 for player hours, placing it in the top 50% of all ranked servers.

Lists and tags

What is the meaning of the tags on Coastal City | Footprint Prototype?

These tags are set by Coastal City | Footprint Prototype and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp12 (Max players): It holds up to 12 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does Coastal City | Footprint Prototype appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature Coastal City | Footprint Prototype: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week to find it on the server list.

Server details

What is the location of Coastal City | Footprint Prototype?

There is no region published by Coastal City | Footprint Prototype. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 47.194.150.81:28025.

How stable is Coastal City | Footprint Prototype, and is it online now?

Right now Coastal City | Footprint Prototype is down; the last sighting was 5 days 23 hours ago. It was up 11 of 144 hours in the last 6 full days, 8% of the time. First seen by When Is Rust Force Wipe on 7 October 2026.

Which Rust version is used on Coastal City | Footprint Prototype?

The version on Coastal City | Footprint Prototype is Rust network protocol 2634 and build 166652, on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

How often does Coastal City | Footprint Prototype wipe, and when?

Its rhythm cannot be told from the wipes of Coastal City | Footprint Prototype on record, which are too few. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 6 days 3 hours ago.

What happens on wipe day for Coastal City | Footprint Prototype?

The recent wipes of this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

Join info

What steps are needed to join Coastal City | Footprint Prototype?

Use the console: press F1 in Rust and enter client.connect 47.194.150.81:28025. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp12
Max players It holds up to 12 players.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Joining requires the same protocol version, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code There is no region code.

Mods and access

^z
Modded This server appears in Modded, as plugins or settings modify the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.