When Is Rust Force Wipe
38,406 playing now

Offline47.194.150.81:28035checked 1d ago

Direct Protocol | Loopback Development

Players now 0/ 4 0% full
7-day average 0 peak 1
Rank #12,997 top 58%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75114:0016:0018:0019:0021:0023:00Wiped Mon 12 Oct, 14:12 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:19 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average 299/ 325
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average 46/ 225
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average 217/ 250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average 168/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 24/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average 134/ 175

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on Direct Protocol | Loopback Development?

A gather rate is not given in the name of Direct Protocol | Loopback Development. The game's default group cap of 8 players applies. survival is the game mode, the default game of gathering, building and raiding. Raiding and player combat are enabled. It is a community server: the server browser shows it under Community. VAC, Valve's anti-cheat, is disabled.

Which map is running on Direct Protocol | Loopback Development?

A procedural map runs on Direct Protocol | Loopback Development, generated by the game.

Player stats

What is the player count on Direct Protocol | Loopback Development?

Direct Protocol | Loopback Development is not online at present; the last time it was seen was 32 hours ago. The seven-day average is 0 players, with a peak of 1. The highest average over the last 48 hours occurred at 16:00 UTC, with 1 players.

What position does Direct Protocol | Loopback Development hold in the Rust server rankings?

Direct Protocol | Loopback Development is in the top 58% of all ranked servers, at #12,997 for player hours over the last seven days.

Server tags

What is the meaning of the tags on Direct Protocol | Loopback Development?

These tags are set by Direct Protocol | Loopback Development and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does Direct Protocol | Loopback Development appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature Direct Protocol | Loopback Development: Best Rust community servers. These filters show it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server info

What is the location of Direct Protocol | Loopback Development?

There is no region published by Direct Protocol | Loopback Development. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 47.194.150.81:28035.

How stable is Direct Protocol | Loopback Development, and is it online now?

Right now Direct Protocol | Loopback Development is down; the last sighting was 32 hours ago. It was up 0 of 24 hours in the last 1 full day, 0% of the time. First seen by When Is Rust Force Wipe on 12 October 2026.

What Rust version is Direct Protocol | Loopback Development on?

On Windows, Direct Protocol | Loopback Development runs Rust network protocol 2634 and build 166652. Steam updates your game, but you need the same protocol to join.

Wipe schedule

How often does Direct Protocol | Loopback Development wipe, and when?

Too few wipes of Direct Protocol | Loopback Development are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 41 hours ago.

How to join

What is the process to join Direct Protocol | Loopback Development?

Enter client.connect 47.194.150.81:28035 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp4
Max players The slot count is 4.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Joining requires the same protocol version, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.