Offline47.199.60.2:28028checked 24d ago
Roundtrace private lifecycle test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Roundtrace private lifecycle test?
No gather rate appears in the name of Roundtrace private lifecycle test. Up to 8 players form a group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server has VAC on: Valve's anti-cheat.
What map is used on Roundtrace private lifecycle test?
The map on Roundtrace private lifecycle test is procedural, made by the game.
Player stats
How many players are on Roundtrace private lifecycle test?
At the moment Roundtrace private lifecycle test is offline, and it was last online 24 days 23 hours ago.
What position does Roundtrace private lifecycle test hold in the Rust server rankings?
Over the last seven days, Roundtrace private lifecycle test ranks #15,444 for player hours, placing it in the top – of all ranked servers.
Lists and tags
How should you interpret the tags on Roundtrace private lifecycle test?
The game's server browser reads these tags from Roundtrace private lifecycle test: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size is 8; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does Roundtrace private lifecycle test appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Roundtrace private lifecycle test is placed in these lists: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more to find it on the server list.
Server info
What is the location of Roundtrace private lifecycle test?
There is no region published by Roundtrace private lifecycle test. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 47.199.60.2:28028.
What is the uptime and reliability of Roundtrace private lifecycle test?
The last time Roundtrace private lifecycle test was seen was 24 days 23 hours ago; it is offline right now. It was up 0 of 168 hours in the last 7 full days, 0% of the time. First seen by When Is Rust Force Wipe on 18 September 2026.
What Rust version is Roundtrace private lifecycle test on?
On Windows, Roundtrace private lifecycle test runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
When does Roundtrace private lifecycle test wipe?
Its rhythm cannot be told from the wipes of Roundtrace private lifecycle test on record, which are too few. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 24 days 23 hours ago.
How to join
How can you connect to Roundtrace private lifecycle test?
Open Rust, press F1 for the console, then type client.connect 47.199.60.2:28028. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.