OfflineNA47.226.85.41:28015checked 3d ago
Why So Sus
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 02:21 UTC5d ago | 2 | – | running | 2 |
| Wed 7 Oct, 06:20 UTC6d ago | 2 | – | 0.8 days | 0 |
| Tue 6 Oct, 05:40 UTC7d ago | 2 | – | 1 days | 0 |
| Wed 30 Sep, 22:41 UTC12d ago | 2 | halved by day 1 | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Why So Sus?
The name of Why So Sus gives no gather rate. Up to 8 players form a group, which is the game's default. It runs combat training, given loot for practising aim and PvP. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. Its self-description is vanilla: this is Facepunch's standard game, with unchanged rates, kits and rules. The server has VAC on: Valve's anti-cheat.
What map is used on Why So Sus?
A procedural map runs on Why So Sus, generated by the game.
Player count
What is the player count on Why So Sus?
Right now Why So Sus is offline, with its last appearance 3 days 22 hours ago. Averaging 1 players over seven days, it peaked at 2.
Where does Why So Sus stand in the rankings of Rust servers?
For player hours in the last seven days, Why So Sus ranks #5,496 overall, #936 in North America, and is in the top 25% of all ranked servers.
Server tags
What is the meaning of the tags on Why So Sus?
These tags are set by Why So Sus and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^v (Vanilla): This is Facepunch's standard game, with unchanged rates, kits and rules; ^d (Combat training): This server provides loot for aim and PvP practice; ^i (Battlefield): Quick PvP battles with kits and boosted rates; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game; NA (North America): In the server browser, this appears under North America. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Why So Sus appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Why So Sus: Rust battlefield servers, Rust modded servers, listed live, Rust combat training servers and Rust servers in North America. Filter Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week to find it on the server list.
Server details
What is the location of Why So Sus?
The NA tag means Why So Sus lists itself in North America. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 47.226.85.41:28015.
How stable is Why So Sus, and is it online now?
Right now Why So Sus is down; the last sighting was 3 days 22 hours ago. It was up 54 of 168 hours in the last 7 full days, 32% of the time. The first sighting of it by When Is Rust Force Wipe was on 25 September 2026.
Which Rust version is used on Why So Sus?
The version on Why So Sus is Rust network protocol 2634 and build 167398, on Windows. Joining requires the same protocol on your game; Steam updates it for you.
Wipe days
On what schedule does Why So Sus wipe?
No next wipe can be predicted for Why So Sus, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 5 days 19 hours ago.
What can you expect on Why So Sus when wipe day arrives?
An average of 2 players turned out at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of recent wipes. Otherwise, the crowd fell below half by day 1.
How to join
What steps are needed to join Why So Sus?
Use the console: press F1 in Rust and enter client.connect 47.226.85.41:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2634,^v,^d,^i,NA,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp3
ts8
v2634
cs167398
ptrak
$r?
Difficulty
^v
Gameplay
^d
^i
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.