When Is Rust Force Wipe
53,101 playing now

Offline47.25.226.71:28015checked 18d ago

[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |

monthly wipes vanillamoddedoxidepve
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #16,170 top 71%
Last wipe 40d ago monthly schedule
Next wipe 22d 19h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average 87/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 62/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 62 on average 85/ 125
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 50 on average 52/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average 62/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average 39/ 420

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

The name of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | gives no gather rate. The game's default group cap of 8 players applies. pve is the game mode, player-versus-player fighting is absent. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. Vanilla is its own label: this is Facepunch's standard game, with unchanged rates, kits and rules. VAC from Valve is active as anti-cheat.

What is the map for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

The map on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is procedural, of size 4,250 and seed 907808716, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Player stats

How many players are on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

At the moment [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is offline, and it was last online 18 days 19 hours ago.

Where does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | stand in the rankings of Rust servers?

Over the last seven days, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | ranks #16,170 for player hours, placing it in the top 71% of all ranked servers.

Tags

What is the meaning of the tags on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

The server browser reads gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, which is the default for Rust; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The current game build is 165217; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^v (Vanilla): This is Facepunch's standard game, with unchanged rates, kits and rules; ^p (PvE): Combat between players is off; the world is the source of danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |: Rust modded servers, listed live, Best Rust PvE servers and Rust servers in North America. These filters show it on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Operator and location

Where can [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | be found?

Its name points to North America, though [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | publishes no region tag. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 47.25.226.71:28015.

How stable is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |, and is it online now?

[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is currently offline, with the last sighting 18 days 19 hours ago. It was up 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What is the Rust version for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

The version on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is Rust network protocol 2633 and build 165217, on Windows. Joining requires the same protocol on your game; Steam updates it for you.

Wipe info

When does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | wipe?

The estimate for the next wipe of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. It has been running its current world since 40 days 5 hours ago. The tags carry a monthly wipe schedule.

Join info

What steps are needed to join [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

Use the console: press F1 in Rust and enter client.connect 47.25.226.71:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. https://callmegumbi.github.io/dead-signal-website/index.html is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team, which is the default for Rust.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build The current game build is 165217.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks its monthly wipe.

Difficulty

^v
Vanilla This is Facepunch's standard game, with unchanged rates, kits and rules.

Gameplay

^p
PvE Combat between players is off; the world is the source of danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.