When Is Rust Force Wipe
55,049 playing now

OnlineNA47.28.14.230:28015checked 11m ago

Cybers Private Test Server

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #8,431 top 38% · #1220 in NA
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 38% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 0.6 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:46 UTC12d ago 1 – running 0
Fri 2 Oct, 00:24 UTC12d ago 1 – 0.6 days 1
Thu 1 Oct, 18:10 UTC FW13d ago 2 – 0.3 days 0
Thu 24 Sep, 01:31 UTC20d ago 1 halved by day 2 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 50 on average 48/ 175
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 31 on average 22/ 50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average 10/ 100
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 18 on average 13/ 100
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 17 on average 14/ 90
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average 2/ 150

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Cybers Private Test Server?

A gather rate is not given in the name of Cybers Private Test Server. Groups can reach 8 players, the default for the game. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. The server has VAC on: Valve's anti-cheat.

Which map is running on Cybers Private Test Server?

A procedural map of size 5,000 with seed 1337 runs on Cybers Private Test Server, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map. It carries the map name Custom Map.

Player count

What is the player count on Cybers Private Test Server?

The current population of Cybers Private Test Server is 0, out of 10 slots. The seven-day average is 0 players, with a peak of 1. The highest average over the last 48 hours occurred at 23:00 UTC, with 1 players.

Where does Cybers Private Test Server stand in the rankings of Rust servers?

Over the last seven days, Cybers Private Test Server is #8,431 for player hours, in the top 38% of all ranked servers and #1,220 in North America.

Server tags

How should you interpret the tags on Cybers Private Test Server?

The game's server browser reads these tags from Cybers Private Test Server: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167584 (Build): It runs on game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies: plugins or settings alter the game; NA (North America): Its place in the server browser is under North America. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does Cybers Private Test Server appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Cybers Private Test Server is placed in these lists: Rust modded servers, listed live and Rust servers in North America. These filters show it on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the location of Cybers Private Test Server?

The NA tag means Cybers Private Test Server lists itself in North America. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 47.28.14.230:28015.

What is the performance like on Cybers Private Test Server?

The average server fps over the last 48 hours was 60, with a low of 54. The world held as many as 56,257 entities: buildings, deployables and all other objects. 3,283 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.

What is the uptime and reliability of Cybers Private Test Server?

You can connect to Cybers Private Test Server at this moment. Its reported uptime shows a restart roughly 46 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 16 September 2026.

What is the Rust version for Cybers Private Test Server?

The version on Cybers Private Test Server is Rust network protocol 2634 and build 167584, on Linux. Joining requires the same protocol on your game; Steam updates it for you.

Wipe schedule

On what schedule does Cybers Private Test Server wipe?

There is no next wipe to predict for Cybers Private Test Server: it wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 12 days 7 hours ago.

What happens on wipe day for Cybers Private Test Server?

The recent wipes of this server drew an average peak of 1 players. The peak of the crowd on the latest wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 2.

Join info

What is the process to join Cybers Private Test Server?

Use the console: press F1 in Rust and enter client.connect 47.28.14.230:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size is 8.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167584
Build It runs on game build 167584.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code There is no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category applies: plugins or settings alter the game.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.