When Is Rust Force Wipe
78,385 playing now

OnlineEU49.12.149.39:28000checked 10m ago

10x PVE | Build & Chill | Deep Sea building

10x monthly wipes moddedoxidepve
Players now 4/ 50 8% full
7-day average 2 peak 8
Rank #2,176 top 10% · #819 in EU
Last wipe 12d ago monthly schedule
Next wipe 22d 22h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246821:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 10% of all ranked servers, top 29% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 22h. The force wipe · high confidence

Wipe-day peak 4 players, last three wipes

Coming wipes

22d 22hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW12d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|EU · groups of 8+ · 5x · monthly · 3 on average 12/ 30
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average 3/ 200
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average 9/ 50
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 3 on average 4/ 100
Хомка RU PvEEU · groups of 8+ · monthly · 3 on average 2/ 100
Rusty NutsEU · groups of 8+ · monthly · 2 on average 0/ 100

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on 10x PVE | Build & Chill | Deep Sea building?

The name of 10x PVE | Build & Chill | Deep Sea building includes a gather rate of 10x. The group limit is 10 players. pve is the game mode, player-versus-player fighting is absent. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is running on 10x PVE | Build & Chill | Deep Sea building?

A procedural map of size 5,000 with seed 484310 runs on 10x PVE | Build & Chill | Deep Sea building, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Player stats

How populated is 10x PVE | Build & Chill | Deep Sea building?

The current population of 10x PVE | Build & Chill | Deep Sea building is 4, out of 50 slots. Averaging 2 players over seven days, it peaked at 8. The busiest time in the last 48 hours was 21:00 UTC, when the average was 7 players.

Where does 10x PVE | Build & Chill | Deep Sea building stand in the rankings of Rust servers?

For player hours in the last seven days, 10x PVE | Build & Chill | Deep Sea building ranks #2,176 overall, #819 in Europe, and is in the top 10% of all ranked servers.

Tags

What is the meaning of the tags on 10x PVE | Build & Chill | Deep Sea building?

These tags are set by 10x PVE | Build & Chill | Deep Sea building and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The slot count is 50; ts10 (Group limit): Teams can have no more than 10 players; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^p (PvE): In PvE, the world provides the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; EU (Europe): Its place in the server browser is under Europe. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does 10x PVE | Build & Chill | Deep Sea building appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature 10x PVE | Build & Chill | Deep Sea building: EU Rust servers, Rust modded servers, listed live, Best Rust PvE servers, Rust build and creative servers and 10x Rust servers online now. Its filters on the server list are Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 10x.

Server info

Where can 10x PVE | Build & Chill | Deep Sea building be found?

With its EU tag, 10x PVE | Build & Chill | Deep Sea building lists itself in Europe. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 49.12.149.39:28000.

How smooth is the performance on 10x PVE | Build & Chill | Deep Sea building?

It held an average of 50 server fps over the last 48 hours, never below 42. Buildings, deployables and everything else in the world came to a peak of 176,964 entities. 4,938 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.

What is the uptime and reliability of 10x PVE | Build & Chill | Deep Sea building?

You can connect to 10x PVE | Build & Chill | Deep Sea building at this moment. About 11 hours ago is when it last restarted, based on its reported uptime. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What Rust version is 10x PVE | Build & Chill | Deep Sea building on?

Rust network protocol 2634 and build 167584 on Linux is what 10x PVE | Build & Chill | Deep Sea building runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

How often does 10x PVE | Build & Chill | Deep Sea building wipe, and when?

Once a month, 10x PVE | Build & Chill | Deep Sea building wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. It has been running its current world since 12 days 1 hours ago. Its tags list a monthly wipe schedule.

What can you expect on 10x PVE | Build & Chill | Deep Sea building when wipe day arrives?

Its recent wipes averaged 4 players at peak. 23 hours after the latest wipe, the crowd peaked.

How to join

How can you connect to 10x PVE | Build & Chill | Deep Sea building?

Use the console: press F1 in Rust and enter client.connect 49.12.149.39:28000. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167584,ts10,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players The slot count is 50.
ts10
Group limit Teams can have no more than 10 players.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code There is no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe marks its monthly wipe.

Gameplay

^p
PvE In PvE, the world provides the danger, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.