When Is Rust Force Wipe
33,780 playing now

Online5.252.103.130:35000checked 10m ago

ZombieModsX5-10

monthly wipes moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #9,052 top 41%
Last wipe 11d ago monthly schedule
Next wipe 22d 13h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 13h. The force wipe · high confidence

Usual gap 1.6 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 1.5

Coming wipes

22d 13hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Fri 2 OctMon 21 SepSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:40 UTC11d ago 1 – running 0
Mon 21 Sep, 12:29 UTC22d ago 1 halved by day 2 11.3 days 1
Sun 20 Sep, 19:52 UTC23d ago 3 – 0.7 days 0
Sat 19 Sep, 20:35 UTC24d ago 3 – 1 days 1
Thu 17 Sep, 17:18 UTC26d ago 3 halved by day 1 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 14/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 17/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 71 on average 7/ 200
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average 8/ 650
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 62 on average 2/ 1000

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on ZombieModsX5-10?

The name of ZombieModsX5-10 gives no gather rate. The group limit is 10 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. The server has VAC on: Valve's anti-cheat.

What map is used on ZombieModsX5-10?

The map on ZombieModsX5-10 is procedural, of size 4,500 and seed 2050231722, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player stats

How populated is ZombieModsX5-10?

ZombieModsX5-10 holds 0 players of its 10 slots at the moment. The seven-day average is 0 players, with a peak of 1. The highest average over the last 48 hours occurred at 12:00 UTC, with 1 players.

Where does ZombieModsX5-10 stand in the rankings of Rust servers?

Over the last seven days, ZombieModsX5-10 ranks #9,052 for player hours, placing it in the top 41% of all ranked servers.

Server tags

What are the tags on ZombieModsX5-10 and what do they mean?

The game's server browser reads these tags from ZombieModsX5-10: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The slot count is 10; ts10 (Group limit): The maximum team size is 10; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The Modded category applies: plugins or settings alter the game. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does ZombieModsX5-10 appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, ZombieModsX5-10 is placed in these lists: Rust modded servers, listed live and Rust zombie servers. Filter Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks to find it on the server list.

Server details

What is the location of ZombieModsX5-10?

There is no region published by ZombieModsX5-10. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 5.252.103.130:35000.

Is the performance on ZombieModsX5-10 good?

It held an average of 107 server fps over the last 48 hours, never below 82. The world held as many as 165,701 entities: buildings, deployables and all other objects. 4,398 MB was the highest memory use. What players call lag is low fps plus a rising entity count.

How stable is ZombieModsX5-10, and is it online now?

ZombieModsX5-10 is currently up. About 18 hours ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 168 of 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 17 September 2026.

Which Rust version is used on ZombieModsX5-10?

On Windows, ZombieModsX5-10 runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Wipe info

On what schedule does ZombieModsX5-10 wipe?

The only wipe on ZombieModsX5-10 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play now was built 11 days 10 hours ago. A monthly wipe schedule is published in its tags.

What can you expect on ZombieModsX5-10 when wipe day arrives?

Its recent wipes averaged 2 players at peak. The peak of the crowd on the latest wipe came 46 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 1.5.

How to join

How can you connect to ZombieModsX5-10?

Open Rust, press F1 for the console, then type client.connect 5.252.103.130:35000. Alternatively, use Launch Rust on this page to start Rust via Steam and join. https://xlgames.pro is its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players The slot count is 10.
ts10
Group limit The maximum team size is 10.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks its monthly wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The Modded category applies: plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.