Online5.83.165.189:25000checked 7m ago
SteForceOne Part2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:56 UTC FW13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on SteForceOne Part2?
A gather rate is not given in the name of SteForceOne Part2. Groups can reach 8 players, the default for the game. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
What map is used on SteForceOne Part2?
A procedural map of size 4,250 with seed 1855566903 runs on SteForceOne Part2, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Player stats
How many players are on SteForceOne Part2?
The current population of SteForceOne Part2 is 0, out of 50 slots. The seven-day average player count is 0.
What position does SteForceOne Part2 hold in the Rust server rankings?
SteForceOne Part2 is in the top 72% of all ranked servers, at #15,899 for player hours over the last seven days.
Server tags
What are the tags on SteForceOne Part2 and what do they mean?
The server browser reads gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags SteForceOne Part2 publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does SteForceOne Part2 appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, SteForceOne Part2 is placed in these lists: Rust modded servers, listed live. These filters show it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What is the location of SteForceOne Part2?
Region: not published by SteForceOne Part2. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 5.83.165.189:25000.
Is the performance on SteForceOne Part2 good?
Over the last 48 hours the average was 10 server fps, and the lowest was 10. The world held as many as 99,955 entities: buildings, deployables and all other objects. Memory use peaked at 3,010 MB. When fps is low and entities climb, players feel it as lag.
How reliable is SteForceOne Part2, and is it currently online?
Right now SteForceOne Part2 is up. About 19 hours ago is when it last restarted, based on its reported uptime. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 1 October 2026.
Which Rust version is used on SteForceOne Part2?
The version on SteForceOne Part2 is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
When does SteForceOne Part2 wipe?
The only wipe on SteForceOne Part2 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play now was built 13 days 3 hours ago.
What can you expect on SteForceOne Part2 when wipe day arrives?
An average of 0 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe.
How to join
What steps are needed to join SteForceOne Part2?
Enter client.connect 5.83.165.189:25000 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
