Offline5.83.165.77:10600checked 1d ago
[GER] Virtual.Soldiers
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on [GER] Virtual.Soldiers?
A gather rate is not given in the name of [GER] Virtual.Soldiers. The game's default group cap of 8 players applies. It runs survival, the default game of gathering, building and raiding. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. The server has VAC on: Valve's anti-cheat.
Which map is running on [GER] Virtual.Soldiers?
The map on [GER] Virtual.Soldiers is procedural, of size 3,500 and seed 6738, made by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Population
What is the player count on [GER] Virtual.Soldiers?
At the moment [GER] Virtual.Soldiers is offline, and it was last online 33 hours ago. The seven-day average player count is 0.
What position does [GER] Virtual.Soldiers hold in the Rust server rankings?
Over the last seven days, [GER] Virtual.Soldiers ranks #15,986 for player hours, placing it in the top 71% of all ranked servers.
Lists and tags
How should you interpret the tags on [GER] Virtual.Soldiers?
These tags are set by [GER] Virtual.Soldiers and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): This server appears in Modded, as plugins or settings modify the game. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does [GER] Virtual.Soldiers appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include [GER] Virtual.Soldiers: EU Rust servers and Rust modded servers, listed live. These filters show it on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Operator and location
Where can [GER] Virtual.Soldiers be found?
Its name points to Europe, though [GER] Virtual.Soldiers publishes no region tag. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 5.83.165.77:10600.
Is the performance on [GER] Virtual.Soldiers good?
The average server fps over the last 48 hours was 10, with a low of 10. Buildings, deployables and everything else in the world came to a peak of 65,467 entities. At its peak it used 1,963 MB of memory. When fps is low and entities climb, players feel it as lag.
What is the uptime and reliability of [GER] Virtual.Soldiers?
Right now [GER] Virtual.Soldiers is down; the last sighting was 33 hours ago. Its reported uptime shows a restart roughly 3 hours ago. It was up for 158 of the last 7 full days' 168 hours, 94% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
What Rust version is [GER] Virtual.Soldiers on?
The version on [GER] Virtual.Soldiers is Rust network protocol 2634 and build 167584, on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
When does [GER] Virtual.Soldiers wipe?
The only wipe on [GER] Virtual.Soldiers is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world since 12 days 5 hours ago.
What happens on wipe day for [GER] Virtual.Soldiers?
The recent wipes of this server drew an average peak of 0 players. The peak of the crowd on the latest wipe came 0 hours after the wipe.
Join info
What is the process to join [GER] Virtual.Soldiers?
Open Rust, press F1 for the console, then type client.connect 5.83.165.77:10600. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
