Online5.83.171.187:11600checked 12m ago
Skynet by C_Sky
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:00 UTC FW12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Skynet by C_Sky?
The name of Skynet by C_Sky gives no gather rate. Up to 8 players form a group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. VAC from Valve is active as anti-cheat.
What is the map for Skynet by C_Sky?
A procedural map of size 3,500 with seed 1033745180 runs on Skynet by C_Sky, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Player count
How many players are on Skynet by C_Sky?
The current population of Skynet by C_Sky is 0, out of 50 slots. Averaging 0 players over seven days, it peaked at 1. The highest average over the last 48 hours occurred at 18:00 UTC, with 1 players.
Where does Skynet by C_Sky stand in the rankings of Rust servers?
Skynet by C_Sky is in the top 30% of all ranked servers, at #6,591 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on Skynet by C_Sky?
These tags are set by Skynet by C_Sky and read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does Skynet by C_Sky appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature Skynet by C_Sky: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks to find it on the server list.
Server info
Where can Skynet by C_Sky be found?
No region is published by Skynet by C_Sky. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 5.83.171.187:11600.
Is the performance on Skynet by C_Sky good?
It held an average of 15 server fps over the last 48 hours, never below 8. The world held as many as 72,680 entities: buildings, deployables and all other objects. Memory use peaked at 1,970 MB. What players call lag is low fps plus a rising entity count.
How reliable is Skynet by C_Sky, and is it currently online?
Skynet by C_Sky is currently up. The uptime it reports puts the last restart at about 11 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 30 September 2026.
What Rust version is Skynet by C_Sky on?
The version on Skynet by C_Sky is Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game; Steam updates it for you.
Wipe schedule
How often does Skynet by C_Sky wipe, and when?
The force wipe is the only wipe Skynet by C_Sky takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. It has been running its current world since 12 days 21 hours ago.
What can you expect on Skynet by C_Sky when wipe day arrives?
An average of 2 players turned out at the busiest point of its recent wipes. 5 hours after the latest wipe, the crowd peaked.
Connect
How can you connect to Skynet by C_Sky?
Enter client.connect 5.83.171.187:11600 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
