OnlineEU5.9.28.5:28020checked 9m ago
RustRig - dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 11:55 UTC29d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on RustRig - dev?
No gather rate appears in the name of RustRig - dev. The game's default group cap of 8 players applies. It runs survival, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server has VAC on: Valve's anti-cheat.
What map is used on RustRig - dev?
The map on RustRig - dev is procedural, of size 4,500 and seed 1, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Population
What is the player count on RustRig - dev?
On RustRig - dev, 0 of 50 slots are filled right now. The seven-day average player count is 0.
Where does RustRig - dev stand in the rankings of Rust servers?
RustRig - dev is #15,961 on player hours over the last seven days, #2,515 in Europe, and in the top 71% of all ranked servers.
Tags
How should you interpret the tags on RustRig - dev?
The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp50 (Max players): 50 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2633 (Protocol): Joining requires the same protocol version, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; EU (Europe): In the server browser, this appears under Europe from the tags RustRig - dev publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does RustRig - dev appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature RustRig - dev: EU Rust servers and Rust modded servers, listed live. Its filters on the server list are Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Operator and location
Where can RustRig - dev be found?
With its EU tag, RustRig - dev lists itself in Europe. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 5.9.28.5:28020.
Is the performance on RustRig - dev good?
The average server fps over the last 48 hours was 52, with a low of 24. Buildings, deployables and everything else in the world came to a peak of 118,620 entities. Memory use peaked at 8,884 MB. What players call lag is low fps plus a rising entity count.
What is the uptime and reliability of RustRig - dev?
You can connect to RustRig - dev at this moment. Its reported uptime shows a restart roughly 17 days 15 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 14 September 2026.
What Rust version is RustRig - dev on?
Rust network protocol 2633 and build 165217 on Linux is what RustRig - dev runs. Steam updates your game, but you need the same protocol to join.
Wipe days
How often does RustRig - dev wipe, and when?
Once a month, RustRig - dev wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. It has been running its current world since 29 days 16 hours ago. A monthly wipe schedule is published in its tags.
What can you expect on RustRig - dev when wipe day arrives?
Its recent wipes averaged 6 players at peak. The peak of the crowd on the latest wipe came 11 hours after the wipe.
Connect
How can you connect to RustRig - dev?
Enter client.connect 5.9.28.5:28020 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^m,EU,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.