When Is Rust Force Wipe
44,241 playing now

Online50.115.8.164:28755checked 11m ago

A Shockbyte Rust Server

Players now 0/ 40 0% full
7-day average 0 peak –
Rank #15,880 top 72%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:03 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average 313/ 300
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average 170/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 152/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average 186/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average 39/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average 201/ 225

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Groups can reach 8 players, the default for the game. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What map is used on A Shockbyte Rust Server?

A procedural map of size 2,000 with seed 627898904 runs on A Shockbyte Rust Server, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Population

What is the player count on A Shockbyte Rust Server?

A Shockbyte Rust Server holds 0 players of its 40 slots at the moment. The seven-day average player count is 0.

What is A Shockbyte Rust Server's ranking among Rust servers?

Over the last seven days, A Shockbyte Rust Server ranks #15,880 for player hours, placing it in the top 72% of all ranked servers.

Tags

What are the tags on A Shockbyte Rust Server and what do they mean?

These tags are set by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): It holds up to 40 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does A Shockbyte Rust Server appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include A Shockbyte Rust Server: Best Rust community servers. These filters show it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Operator and location

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 50.115.8.164:28755.

How smooth is the performance on A Shockbyte Rust Server?

The average server fps over the last 48 hours was 235, with a low of 221. Buildings, deployables and everything else in the world came to a peak of 16,762 entities. At its peak it used 2,936 MB of memory. What players call lag is low fps plus a rising entity count.

How stable is A Shockbyte Rust Server, and is it online now?

Right now A Shockbyte Rust Server is up. Its reported uptime shows a restart roughly 4 hours ago. The last 7 full days saw it up 164 of 168 hours, 98% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

How often does A Shockbyte Rust Server wipe, and when?

Too few wipes of A Shockbyte Rust Server are recorded for its rhythm to be known. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 6 days 13 hours ago.

What happens on wipe day for A Shockbyte Rust Server?

An average of 0 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe.

Connect

What is the process to join A Shockbyte Rust Server?

Enter client.connect 50.115.8.164:28755 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players It holds up to 40 players.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The current game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code There is no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.