When Is Rust Force Wipe
84,970 playing now

Online50.41.168.17:28015checked 10m ago

74ohno

vanillamoddedoxide
Players now 0/ 20 0% full
7-day average 0 peak 2
Rank #9,355 top 42%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75120:0005:0013:0022:0006:0015:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct6 Oct10 Oct14 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 0.9 days between real wipes
Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 23:19 UTC10d ago 2 – running 0
Sat 3 Oct, 01:48 UTC11d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 168/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 198/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 36/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 16/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 78/ 700

Quick answers

from the figures on this page

Server rules

What are the rules and settings on 74ohno?

A gather rate is not given in the name of 74ohno. Up to 8 players form a group, which is the game's default. It runs survival, the normal game, with gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Its self-description is vanilla: no rates, kits or rules are altered from Facepunch's version. VAC, Valve's anti-cheat, is enabled.

What map is used on 74ohno?

A procedural map runs on 74ohno, generated by the game.

Population

How many players are on 74ohno?

On 74ohno, 0 of 20 slots are filled right now. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 02:00 UTC, when the average was 1 players.

What position does 74ohno hold in the Rust server rankings?

Over the last seven days, 74ohno ranks #9,355 for player hours, placing it in the top 42% of all ranked servers.

Lists and tags

How should you interpret the tags on 74ohno?

These tags are set by 74ohno and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds up to 20 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): No rates, kits or rules are altered from Facepunch's version; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does 74ohno appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature 74ohno: Rust modded servers, listed live. Its filters on the server list are Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Operator and location

What is the location of 74ohno?

No region is published by 74ohno. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 50.41.168.17:28015.

What is the uptime and reliability of 74ohno?

Right now 74ohno is up. The last 7 full days saw it up 161 of 168 hours, 96% of the time. It was first seen by When Is Rust Force Wipe on 25 September 2026.

Which Rust version is used on 74ohno?

The version on 74ohno is Rust network protocol 2634 and build 167781, on Linux. Steam updates your game, but you need the same protocol to join.

Wipe days

When does 74ohno wipe?

Too few wipes of 74ohno are recorded for its rhythm to be known. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 10 days 17 hours ago.

What can you expect on 74ohno when wipe day arrives?

An average of 2 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 1 hours after the wipe.

How to join

What is the process to join 74ohno?

Open Rust, press F1 for the console, then type client.connect 50.41.168.17:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players It holds up to 20 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No rates, kits or rules are altered from Facepunch's version.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.