When Is Rust Force Wipe
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Online51.161.145.173:24068checked 8m ago

A Shockbyte Rust Server

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #8,077 top 36%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75120:0005:0014:0000:0009:0018:00Wiped Tue 13 Oct, 08:15 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040020:0005:0014:0000:0009:0018:00Wiped Tue 13 Oct, 08:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 3.9 days between real wipes
On rhythm 50% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctWed 30 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 08:15 UTC1d ago – – running 0
Sun 4 Oct, 00:56 UTC10d ago 2 halved by day 3 9.3 days 0
Wed 30 Sep, 09:19 UTC14d ago 2 halved by day 2 3.7 days 2
Sat 26 Sep, 05:42 UTC18d ago 3 halved by day 2 4.2 days 0
Fri 25 Sep, 13:11 UTC19d ago 3 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 139/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 186/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 28/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 56/ 700

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on A Shockbyte Rust Server?

A gather rate is not given in the name of A Shockbyte Rust Server. The game's default group cap of 8 players applies. It runs survival, the default game of gathering, building and raiding. Raiding and player combat are enabled. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is running on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, of size 2,700 and seed 1509, made by the game. From this page, RustMaps can display it: the same size and seed give the same map. The map is named Custom Map.

Player count

How many players are on A Shockbyte Rust Server?

On A Shockbyte Rust Server, 0 of 10 slots are filled right now. The seven-day average is 0 players, with a peak of 1. In the last 48 hours, the peak hour was 10:00 UTC with an average of 1 players.

Where does A Shockbyte Rust Server stand in the rankings of Rust servers?

A Shockbyte Rust Server is in the top 36% of all ranked servers, at #8,077 for player hours over the last seven days.

Tags

What are the tags on A Shockbyte Rust Server and what do they mean?

The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies: plugins or settings alter the game from the tags A Shockbyte Rust Server publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does A Shockbyte Rust Server appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include A Shockbyte Rust Server: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days to find it on the server list.

Server info

What is the location of A Shockbyte Rust Server?

Region: not published by A Shockbyte Rust Server. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 51.161.145.173:24068.

What is the performance like on A Shockbyte Rust Server?

The average server fps over the last 48 hours was 226, with a low of 140. The world held as many as 41,283 entities: buildings, deployables and all other objects. Memory use peaked at 4,188 MB. Players feel lag when fps drops and entity counts climb.

How reliable is A Shockbyte Rust Server, and is it currently online?

Right now A Shockbyte Rust Server is up. Its reported uptime shows a restart roughly 33 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 22 September 2026.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167584 on Linux is what A Shockbyte Rust Server runs. Steam updates your game, but you need the same protocol to join.

Wipe days

On what schedule does A Shockbyte Rust Server wipe?

There is no next wipe to predict for A Shockbyte Rust Server: it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 35 hours ago.

What can you expect on A Shockbyte Rust Server when wipe day arrives?

Its recent wipes averaged 2 players at peak. 2 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of recent wipes. In the other cases, the crowd dropped below half by day 2.

Connect

What steps are needed to join A Shockbyte Rust Server?

Open Rust, press F1 for the console, then type client.connect 51.161.145.173:24068. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size is 8.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category applies: plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.