When Is Rust Force Wipe
32,650 playing now

Offline51.161.199.81:29015checked 13d ago

RevRust Dev Server

moddedcarbon
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,938 top 69%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:46 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 43/ 300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 0/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 12/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 2/ 200

Quick answers

from the figures on this page

Server rules

What are the rules and settings on RevRust Dev Server?

A gather rate is not given in the name of RevRust Dev Server. Groups can reach 8 players, the default for the game. survival is the game mode, gather, build, raid: the standard game. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Carbon on this server. The server has VAC on: Valve's anti-cheat.

What map is used on RevRust Dev Server?

RevRust Dev Server uses a procedural map of size 4,800 with seed 1601604974, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. The map is named Join Us Today.

Player stats

How many players are on RevRust Dev Server?

At the moment RevRust Dev Server is offline, and it was last online 13 days 3 hours ago.

Where does RevRust Dev Server stand in the rankings of Rust servers?

Over the last seven days, RevRust Dev Server ranks #15,938 for player hours, placing it in the top 69% of all ranked servers.

Server tags

How should you interpret the tags on RevRust Dev Server?

The server browser reads gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size is 8; v2633 (Protocol): Your game version must match protocol 2633 to connect; cs165217 (Build): It runs on game build 165217; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon; oxidation (Custom tag): A non-standard tag, applied by the owner or a plugin from the tags RevRust Dev Server publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does RevRust Dev Server appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include RevRust Dev Server: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the location of RevRust Dev Server?

There is no region published by RevRust Dev Server. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 51.161.199.81:29015.

What is the uptime and reliability of RevRust Dev Server?

Right now RevRust Dev Server is down; the last sighting was 13 days 3 hours ago. The last 7 full days saw it up 0 of 168 hours, 0% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What Rust version is RevRust Dev Server on?

The version on RevRust Dev Server is Rust network protocol 2633 and build 165217, on Linux. Joining requires the same protocol on your game; Steam updates it for you.

Wipe info

On what schedule does RevRust Dev Server wipe?

Too few wipes of RevRust Dev Server are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 13 days 16 hours ago.

What can you expect on RevRust Dev Server when wipe day arrives?

Its recent wipes averaged 0 players at peak. The peak of the crowd on the latest wipe came 0 hours after the wipe.

Connect

What steps are needed to join RevRust Dev Server?

Enter client.connect 51.161.199.81:29015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,oxidation,^z,^y

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp10
Max players 10 player slots.
ts8
Group limit The default team size is 8.
v2633
Protocol Your game version must match protocol 2633 to connect.
cs165217
Build It runs on game build 165217.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded This server appears in Modded, as plugins or settings modify the game.
^y
Carbon The plugin framework is Carbon.

Other

oxidation
Custom tag A non-standard tag, applied by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.