When Is Rust Force Wipe
35,025 playing now

Online51.195.61.139:22300checked 11m ago

4Netplayers Rust Server

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,894 top 72%
Last wipe 10d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

01020304008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 10.2 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 3 players, last three wipes
Crowd held 50% else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctSun 20 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 03:33 UTC10d ago 1 – running 0
Sun 20 Sep, 13:37 UTC24d ago 4 halved by day 1 14.6 days 2
Mon 14 Sep, 16:14 UTC30d ago 4 held half 5.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 53/ 300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 0/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 13/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 1/ 200

Quick answers

from the figures on this page

Server rules

What are the rules and settings on 4Netplayers Rust Server?

No gather rate appears in the name of 4Netplayers Rust Server. Up to 8 players form a group, which is the game's default. It runs survival, the default game of gathering, building and raiding. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. VAC from Valve is active as anti-cheat.

What map is used on 4Netplayers Rust Server?

The map on 4Netplayers Rust Server is procedural, of size 1,800 and seed 1234567890, made by the game. You can view it on RustMaps from this page, because size and seed determine the map. It carries the map name Custom Map.

Player stats

How many players are on 4Netplayers Rust Server?

4Netplayers Rust Server holds 0 players of its 10 slots at the moment. The seven-day average player count is 0.

What is 4Netplayers Rust Server's ranking among Rust servers?

4Netplayers Rust Server is in the top 72% of all ranked servers, at #15,894 for player hours over the last seven days.

Tags

How should you interpret the tags on 4Netplayers Rust Server?

The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does 4Netplayers Rust Server appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include 4Netplayers Rust Server: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks to find it on the server list.

Server details

What is the location of 4Netplayers Rust Server?

Region: not published by 4Netplayers Rust Server. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 51.195.61.139:22300.

Is the performance on 4Netplayers Rust Server good?

It held an average of 30 server fps over the last 48 hours, never below 30. The world held as many as 14,828 entities: buildings, deployables and all other objects. At its peak it used 1,682 MB of memory. Players feel lag when fps drops and entity counts climb.

How reliable is 4Netplayers Rust Server, and is it currently online?

You can connect to 4Netplayers Rust Server at this moment. The uptime it reports puts the last restart at about 4 days 1 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What Rust version is 4Netplayers Rust Server on?

Rust network protocol 2634 and build 167398 on Linux is what 4Netplayers Rust Server runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe schedule

On what schedule does 4Netplayers Rust Server wipe?

There is no next wipe to predict for 4Netplayers Rust Server: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 10 days 3 hours ago.

What happens on wipe day for 4Netplayers Rust Server?

The recent wipes of this server drew an average peak of 3 players. The peak of the crowd on the latest wipe came 5 hours after the wipe. Half that peak was held by the crowd until the next wipe in 50% of its recent wipes. In the other cases, the crowd dropped below half by day 1.

How to join

How can you connect to 4Netplayers Rust Server?

Enter client.connect 51.195.61.139:22300 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code There is no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.